X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.h;h=edf0b62bf94e2c7198f7cc5ab567b6f6246f11f7;hb=754751fd474c6eac073fa7e89a18142fc89cb4fb;hp=d13a4c094c22deade08f6fcbe9e0fcf4b656857a;hpb=aab3c89d03c1a99cb91ff1870775b2c44806bb79;p=libs%2Fgltk.git diff --git a/source/button.h b/source/button.h index d13a4c0..edf0b62 100644 --- a/source/button.h +++ b/source/button.h @@ -1,15 +1,9 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_BUTTON_H_ #define MSP_GLTK_BUTTON_H_ #include #include +#include "text.h" #include "widget.h" namespace Msp { @@ -22,30 +16,42 @@ in a spacial part "text". class Button: public Widget { public: - class Loader: public Widget::Loader + class Loader: public DataFile::DerivedObjectLoader { public: Loader(Button &); - Button &get_object() const; + private: + void text(const std::string &); }; + sigc::signal signal_clicked; + private: - std::string text; + Text text; const GL::Texture2D *icon; bool pressed; public: - sigc::signal signal_clicked; + Button(const std::string & = std::string()); + + virtual const char *get_class() const { return "button"; } - Button(const Resources &, const std::string & =std::string()); +private: + virtual void autosize_special(const Part &, Geometry &); + +public: void set_text(const std::string &); void set_icon(const GL::Texture2D *); + +private: + virtual void rebuild_special(const Part &); + +public: virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); virtual void pointer_motion(int, int); private: - virtual const char *get_class() const { return "button"; } - virtual void render_special(const Part &) const; + virtual void on_style_change(); }; } // namespace GLtk