X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.h;h=e99f16b2503ac568d589928d2ae1729c517d2aee;hb=43a75e4e9be56c58be5e224f19016bb14b56a7ef;hp=ea96a7d01b69518d47d5bcb406406f1f653e186e;hpb=ed9873ba7ee862ad76937f579fe371c1a27d5715;p=libs%2Fgltk.git diff --git a/source/button.h b/source/button.h index ea96a7d..e99f16b 100644 --- a/source/button.h +++ b/source/button.h @@ -1,14 +1,9 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_BUTTON_H_ #define MSP_GLTK_BUTTON_H_ #include +#include +#include "text.h" #include "widget.h" namespace Msp { @@ -25,25 +20,36 @@ public: { public: Loader(Button &); - Button &get_object() const; + private: + void text(const std::string &); }; + sigc::signal signal_clicked; + private: - std::string text; + Text text; + const GL::Texture2D *icon; bool pressed; public: - sigc::signal signal_clicked; + Button(const std::string & = std::string()); + + virtual const char *get_class() const { return "button"; } + + virtual void autosize(); - Button(const Resources &, const std::string & =std::string()); void set_text(const std::string &); + void set_icon(const GL::Texture2D *); + +private: + virtual void rebuild_special(const Part &, CachedPart &); + +public: virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); - virtual void pointer_enter(); - virtual void pointer_leave(); + virtual void pointer_motion(int, int); private: - virtual const char *get_class() const { return "button"; } - virtual void render_special(const Part &) const; + virtual void on_style_change(); }; } // namespace GLtk