X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.h;h=e75ba9f33a53db37669b0ec34f6433d7ee0b8331;hb=319cde3c06181ba1c3619567525002926d8b4889;hp=4464c446b4a11d1859a37026b89f3e96d0d8b103;hpb=3db68f2604b657e79f1b2b317c19c41c2d5a985b;p=libs%2Fgltk.git diff --git a/source/button.h b/source/button.h index 4464c44..e75ba9f 100644 --- a/source/button.h +++ b/source/button.h @@ -1,14 +1,9 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_BUTTON_H_ #define MSP_GLTK_BUTTON_H_ #include +#include +#include "text.h" #include "widget.h" namespace Msp { @@ -21,28 +16,40 @@ in a spacial part "text". class Button: public Widget { public: - class Loader: public Widget::Loader + class Loader: public DataFile::DerivedObjectLoader { public: Loader(Button &); - Button &get_object() const; + private: + void text(const std::string &); }; + sigc::signal signal_clicked; + private: - std::string text; + Text text; + const GL::Texture2D *icon; bool pressed; public: - sigc::signal signal_clicked; + Button(const std::string & = std::string()); + + virtual const char *get_class() const { return "button"; } + + virtual void autosize(); - Button(const Resources &, const std::string & =std::string()); void set_text(const std::string &); + void set_icon(const GL::Texture2D *); + +private: + virtual void rebuild_special(const Part &); + +public: virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); virtual void pointer_motion(int, int); private: - virtual const char *get_class() const { return "button"; } - virtual void render_special(const Part &) const; + virtual void on_style_change(); }; } // namespace GLtk