X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.h;h=b84511e310707655e70bc1c76392394e86f3634c;hb=91997dd3189b93a67179822ec2fed5f2a7bddb74;hp=4464c446b4a11d1859a37026b89f3e96d0d8b103;hpb=3db68f2604b657e79f1b2b317c19c41c2d5a985b;p=libs%2Fgltk.git diff --git a/source/button.h b/source/button.h index 4464c44..b84511e 100644 --- a/source/button.h +++ b/source/button.h @@ -1,7 +1,7 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ @@ -9,6 +9,8 @@ Distributed under the LGPL #define MSP_GLTK_BUTTON_H_ #include +#include +#include "text.h" #include "widget.h" namespace Msp { @@ -25,24 +27,30 @@ public: { public: Loader(Button &); - Button &get_object() const; + private: + void text(const std::string &); }; private: - std::string text; + Text text; + const GL::Texture2D *icon; bool pressed; public: sigc::signal signal_clicked; - Button(const Resources &, const std::string & =std::string()); + Button(const std::string & = std::string()); + void set_text(const std::string &); + void set_icon(const GL::Texture2D *); virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); virtual void pointer_motion(int, int); private: virtual const char *get_class() const { return "button"; } virtual void render_special(const Part &) const; + + virtual void on_style_change(); }; } // namespace GLtk