X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.h;h=79045150a71a28f98d3a996ffa7cc907487dad42;hb=707b59d45ae50b69c94918f8f74313283b304597;hp=bd818417c917802fd4b0f65cb1905f10ddfeb2e6;hpb=c2635c5a3dca6a6cea5562fd387beb0662b18cf0;p=libs%2Fgltk.git diff --git a/source/button.h b/source/button.h index bd81841..7904515 100644 --- a/source/button.h +++ b/source/button.h @@ -1,14 +1,9 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_BUTTON_H_ #define MSP_GLTK_BUTTON_H_ #include +#include +#include "text.h" #include "widget.h" namespace Msp { @@ -21,29 +16,42 @@ in a spacial part "text". class Button: public Widget { public: - class Loader: public Widget::Loader + class Loader: public DataFile::DerivedObjectLoader { public: Loader(Button &); - Button &get_object() const; + private: + void text(const std::string &); }; -private - std::string text; + sigc::signal signal_clicked; + +private: + Text text; + const GL::Texture2D *icon; bool pressed; public: - sigc::signal signal_clicked; + Button(const std::string & = std::string()); + + virtual const char *get_class() const { return "button"; } - Button(const Resources &, const std::string & =std::string()); +private: + virtual void autosize_special(const Part &, Geometry &) const; + +public: void set_text(const std::string &); - void button_press(int, int, unsigned); - void button_release(int, int, unsigned); - void pointer_enter(); - void pointer_leave(); + void set_icon(const GL::Texture2D *); + +private: + virtual void rebuild_special(const Part &); + +public: + virtual void button_press(int, int, unsigned); + virtual void button_release(int, int, unsigned); + virtual void pointer_motion(int, int); private: - const char *get_class() const { return "button"; } - void render_part(const Part &) const; + virtual void on_style_change(); }; } // namespace GLtk