X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.h;h=687f5dd74e3cee22bd2310b0a02dc718feeda0b5;hb=a87d05583cb7dffaf0e0f5eb9f9b2fc0bcf656e1;hp=63159ee2318dcc6cd1ecf81e47d8b22797b2fee9;hpb=50bf1ef2e2c3c38de20f6996a6c5ed0066111177;p=libs%2Fgltk.git diff --git a/source/button.h b/source/button.h index 63159ee..687f5dd 100644 --- a/source/button.h +++ b/source/button.h @@ -1,7 +1,7 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ @@ -9,6 +9,8 @@ Distributed under the LGPL #define MSP_GLTK_BUTTON_H_ #include +#include +#include "text.h" #include "widget.h" namespace Msp { @@ -25,11 +27,13 @@ public: { public: Loader(Button &); - Button &get_object() const; + private: + void text(const std::string &); }; private: - std::string text; + Text text; + const GL::Texture2D *icon; bool pressed; public: @@ -37,12 +41,15 @@ public: Button(const Resources &, const std::string & =std::string()); void set_text(const std::string &); + void set_icon(const GL::Texture2D *); virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); - virtual void pointer_leave(); + virtual void pointer_motion(int, int); private: virtual const char *get_class() const { return "button"; } virtual void render_special(const Part &) const; + + virtual void on_style_change(); }; } // namespace GLtk