X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.h;h=08c135dc53578b4e3ca438cca65bba04f70d8d8e;hb=033732b500a35f3737bad515349d884cb3f123f0;hp=bd818417c917802fd4b0f65cb1905f10ddfeb2e6;hpb=c2635c5a3dca6a6cea5562fd387beb0662b18cf0;p=libs%2Fgltk.git diff --git a/source/button.h b/source/button.h index bd81841..08c135d 100644 --- a/source/button.h +++ b/source/button.h @@ -1,7 +1,7 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ @@ -9,6 +9,8 @@ Distributed under the LGPL #define MSP_GLTK_BUTTON_H_ #include +#include +#include "text.h" #include "widget.h" namespace Msp { @@ -25,25 +27,36 @@ public: { public: Loader(Button &); - Button &get_object() const; + private: + void text(const std::string &); }; -private - std::string text; + sigc::signal signal_clicked; + +private: + Text text; + const GL::Texture2D *icon; bool pressed; public: - sigc::signal signal_clicked; + Button(const std::string & = std::string()); + + virtual const char *get_class() const { return "button"; } + + virtual void autosize(); - Button(const Resources &, const std::string & =std::string()); void set_text(const std::string &); - void button_press(int, int, unsigned); - void button_release(int, int, unsigned); - void pointer_enter(); - void pointer_leave(); + void set_icon(const GL::Texture2D *); + +private: + virtual void render_special(const Part &) const; + +public: + virtual void button_press(int, int, unsigned); + virtual void button_release(int, int, unsigned); + virtual void pointer_motion(int, int); private: - const char *get_class() const { return "button"; } - void render_part(const Part &) const; + virtual void on_style_change(); }; } // namespace GLtk