X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.cpp;h=f6cf56c1f07ecbd8b0fa41a7b49e13d269b50156;hb=3db68f2604b657e79f1b2b317c19c41c2d5a985b;hp=243225964caa37752a8ee1979c398577f96482a8;hpb=c1f038acb91eb3bfaa34dfd4729d19ed3f871a42;p=libs%2Fgltk.git diff --git a/source/button.cpp b/source/button.cpp index 2432259..f6cf56c 100644 --- a/source/button.cpp +++ b/source/button.cpp @@ -1,3 +1,10 @@ +/* $Id$ + +This file is part of libmspgltk +Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Distributed under the LGPL +*/ + #include "button.h" #include "part.h" @@ -5,7 +12,8 @@ namespace Msp { namespace GLtk { Button::Button(const Resources &r, const std::string &t): - Widget(r) + Widget(r), + pressed(false) { set_text(t); update_style(); @@ -16,46 +24,55 @@ void Button::set_text(const std::string &t) text=t; } -void Button::render_part(const Part &part) const +void Button::button_press(int, int, unsigned btn) { - if(part.get_name()=="text") + if(btn==1) { - render_text(part, text); - /*const GL::Font *const font=style->get_font(); - - const float font_size=font->get_default_size(); - unsigned text_w=static_cast(font->get_string_width(text)*font_size); - - part.get_alignment().apply(geom, text_w, static_cast(font_size)); - - GL::push_matrix(); - GL::scale_uniform(font_size); - - const Color &color=style->get_font_color(); - glColor3f(color.r, color.g, color.b); - font->draw_string(text); - glColor3f(1, 1, 1); - - GL::pop_matrix();*/ + pressed=true; + state|=ACTIVE; } - else - Widget::render_part(part); } -void Button::on_button_press(int, int, unsigned btn) +void Button::button_release(int x, int y, unsigned btn) { - if(btn==1) - state=ACTIVE; + if(pressed && btn==1) + { + if(geom.is_inside_relative(x, y)) + signal_clicked.emit(); + + state&=~ACTIVE; + pressed=false; + } } -void Button::on_button_release(int, int, unsigned btn) +void Button::pointer_motion(int x, int y) { - if(btn==1/* && x>=0 && y>=0 && x(geom.w) && y(geom.h)*/) + if(pressed) { - state=NORMAL; - signal_clicked.emit(); + if(!geom.is_inside_relative(x, y)) + state&=~ACTIVE; + else + state|=ACTIVE; } } +void Button::render_special(const Part &part) const +{ + if(part.get_name()=="text") + render_text(part, text); +} + + +Button::Loader::Loader(Button &btn): + Widget::Loader(btn) +{ + add("text", &Button::text); +} + +Button &Button::Loader::get_object() const +{ + return static_cast