X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.cpp;h=aecfd32fe0d004a56c8201d0da5f33f32599c636;hb=1a5f227ac945bc9e6449d1552e5d9eb4c1c196fb;hp=20e0ed9241d616a36c2a1f154358931f8d92acf3;hpb=50bf1ef2e2c3c38de20f6996a6c5ed0066111177;p=libs%2Fgltk.git diff --git a/source/button.cpp b/source/button.cpp index 20e0ed9..aecfd32 100644 --- a/source/button.cpp +++ b/source/button.cpp @@ -1,10 +1,11 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include #include "button.h" #include "part.h" @@ -13,6 +14,7 @@ namespace GLtk { Button::Button(const Resources &r, const std::string &t): Widget(r), + icon(0), pressed(false) { set_text(t); @@ -24,6 +26,11 @@ void Button::set_text(const std::string &t) text=t; } +void Button::set_icon(const GL::Texture2D *i) +{ + icon=i; +} + void Button::button_press(int, int, unsigned btn) { if(btn==1) @@ -37,24 +44,51 @@ void Button::button_release(int x, int y, unsigned btn) { if(pressed && btn==1) { - if(geom.is_inside_relative(x, y)) - signal_clicked.emit(); - state&=~ACTIVE; pressed=false; + + if(geom.is_inside_relative(x, y)) + signal_clicked.emit(); } } -void Button::pointer_leave() +void Button::pointer_motion(int x, int y) { - Widget::pointer_leave(); - state&=~ACTIVE; + if(pressed) + { + if(!geom.is_inside_relative(x, y)) + state&=~ACTIVE; + else + state|=ACTIVE; + } } void Button::render_special(const Part &part) const { if(part.get_name()=="text") render_text(part, text); + if(part.get_name()=="icon" && icon) + { + Geometry rgeom; + rgeom.w=icon->get_width(); + rgeom.h=icon->get_height(); + part.get_alignment().apply(rgeom, geom, part.get_margin()); + + icon->bind(); + GL::Immediate imm((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2)); + imm.color(1.0f, 1.0f, 1.0f); + imm.begin(GL::QUADS); + imm.texcoord(0, 0); + imm.vertex(rgeom.x, rgeom.y); + imm.texcoord(1, 0); + imm.vertex(rgeom.x+rgeom.w, rgeom.y); + imm.texcoord(1, 1); + imm.vertex(rgeom.x+rgeom.w, rgeom.y+rgeom.h); + imm.texcoord(0, 1); + imm.vertex(rgeom.x, rgeom.y+rgeom.h); + imm.end(); + GL::Texture::unbind(); + } }