X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbutton.cpp;h=91cc88c403365bfabde2a9f943627bd0814c0325;hb=75a16eae9eb2714f8112d46fa5b8f7908b6d2487;hp=3661c0148a0f56f61d35e85ad08de4074e3a4f4b;hpb=95210598ff214bbc8d05657aeffc4ce7801f211a;p=libs%2Fgltk.git diff --git a/source/button.cpp b/source/button.cpp index 3661c01..91cc88c 100644 --- a/source/button.cpp +++ b/source/button.cpp @@ -1,10 +1,11 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007, 2009 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include #include "button.h" #include "part.h" @@ -13,10 +14,12 @@ namespace GLtk { Button::Button(const Resources &r, const std::string &t): Widget(r), + text(style), + icon(0), pressed(false) { - set_text(t); update_style(); + set_text(t); } void Button::set_text(const std::string &t) @@ -24,12 +27,17 @@ void Button::set_text(const std::string &t) text=t; } +void Button::set_icon(const GL::Texture2D *i) +{ + icon=i; +} + void Button::button_press(int, int, unsigned btn) { if(btn==1) { pressed=true; - state=ACTIVE; + state|=ACTIVE; } } @@ -37,44 +45,63 @@ void Button::button_release(int x, int y, unsigned btn) { if(pressed && btn==1) { + state&=~ACTIVE; + pressed=false; + if(geom.is_inside_relative(x, y)) - { - state=HOVER; signal_clicked.emit(); - } - else - state=NORMAL; - - pressed=false; } } -void Button::pointer_enter() +void Button::pointer_motion(int x, int y) { - state=HOVER; -} - -void Button::pointer_leave() -{ - state=NORMAL; + if(pressed) + { + if(!geom.is_inside_relative(x, y)) + state&=~ACTIVE; + else + state|=ACTIVE; + } } void Button::render_special(const Part &part) const { if(part.get_name()=="text") - render_text(part, text); + text.render(part, geom); + if(part.get_name()=="icon" && icon) + { + Geometry rgeom; + rgeom.w=icon->get_width(); + rgeom.h=icon->get_height(); + part.get_alignment().apply(rgeom, geom, part.get_margin()); + + icon->bind(); + GL::Immediate imm((GL::COLOR4_UBYTE, GL::TEXCOORD2, GL::VERTEX2)); + imm.color(1.0f, 1.0f, 1.0f); + imm.begin(GL::QUADS); + imm.texcoord(0, 0); + imm.vertex(rgeom.x, rgeom.y); + imm.texcoord(1, 0); + imm.vertex(rgeom.x+rgeom.w, rgeom.y); + imm.texcoord(1, 1); + imm.vertex(rgeom.x+rgeom.w, rgeom.y+rgeom.h); + imm.texcoord(0, 1); + imm.vertex(rgeom.x, rgeom.y+rgeom.h); + imm.end(); + GL::Texture::unbind(); + } } Button::Loader::Loader(Button &btn): Widget::Loader(btn) { - add("text", &Button::text); + add("text", &Loader::text); } -Button &Button::Loader::get_object() const +void Button::Loader::text(const std::string &t) { - return static_cast