X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbuffer.h;h=206cec8d0d2c580aef949b94acb4539c57a21a11;hb=e45ade69a77f7ba91b47bebad604ae29b5705b21;hp=bd3a999eeab0d19da7aea2f94b90abae390f4a74;hpb=97cd6e0695f69f3d404e22a6c831aee22d3f0987;p=libs%2Fgl.git diff --git a/source/buffer.h b/source/buffer.h index bd3a999e..206cec8d 100644 --- a/source/buffer.h +++ b/source/buffer.h @@ -33,8 +33,8 @@ class BufferRange; /** A buffer for storing data in GL memory. Putting vertex and index data in -buffers can improve rendering performance. The VertexArray and Mesh classes -contain built-in support for buffers. +buffers can improve rendering performance. The VertexArray, Mesh and +UniformBlock classes contain built-in support for buffers. */ class Buffer { @@ -135,6 +135,7 @@ private: public: static unsigned get_n_uniform_buffer_bindings(); + static unsigned get_uniform_buffer_alignment(); }; } // namespace GL