X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbloom.cpp;h=ee7c76c3217bef3befc48e40b794d3f485cb4389;hb=d78f1335362f4c467ee2003d3c727169f788ce37;hp=7537b0a6a80711fdcb1ff6cfc9b005b60d27fecc;hpb=a525c632144d3dcefe373916bdde789727d2230d;p=libs%2Fgl.git diff --git a/source/bloom.cpp b/source/bloom.cpp index 7537b0a6..ee7c76c3 100644 --- a/source/bloom.cpp +++ b/source/bloom.cpp @@ -16,7 +16,9 @@ namespace GL { Bloom::Bloom(unsigned w, unsigned h): blur_shader("bloom_blur.glsl"), combine_shader("bloom_combine.glsl"), - quad(get_fullscreen_quad()) + quad(get_fullscreen_quad()), + nearest_sampler(get_nearest_sampler()), + linear_sampler(get_linear_sampler()) { blur_shdata[0].uniform("delta", 1.0f/w, 0.0f); blur_shdata[1].uniform("delta", 0.0f, 1.0f/h); @@ -27,7 +29,7 @@ Bloom::Bloom(unsigned w, unsigned h): common_shdata.uniform("source", 0); common_shdata.uniform("blurred", 1); - combine_texturing.attach(1, target[1]->get_target_texture(RENDER_COLOR)); + combine_texturing.attach(1, target[1]->get_target_texture(RENDER_COLOR), linear_sampler.get()); set_radius(2.0f); set_strength(0.2f); @@ -73,15 +75,37 @@ void Bloom::render(Renderer &renderer, const Texture2D &src, const Texture2D &) { BindRestore bind_fbo(target[i]->get_framebuffer()); Renderer::Push push2(renderer); - renderer.set_texture(i ? &target[0]->get_target_texture(RENDER_COLOR) : &src); + renderer.set_texture(i ? &target[0]->get_target_texture(RENDER_COLOR) : &src, nearest_sampler.get()); renderer.add_shader_data(blur_shdata[i]); - quad.draw(renderer); + quad->draw(renderer); } - combine_texturing.attach(0, src); + combine_texturing.attach(0, src, nearest_sampler.get()); renderer.set_texturing(&combine_texturing); renderer.set_shader_program(&combine_shader); - quad.draw(renderer); + quad->draw(renderer); +} + + +Bloom::Template::Template(): + radius(2.0f), + strength(0.2f) +{ } + +Bloom *Bloom::Template::create(unsigned width, unsigned height) const +{ + RefPtr bloom = new Bloom(width/size_divisor, height/size_divisor); + bloom->set_radius(radius); + bloom->set_strength(strength); + return bloom.release(); +} + + +Bloom::Template::Loader::Loader(Template &t): + DataFile::DerivedObjectLoader(t) +{ + add("strength", &Template::strength); + add("radius", &Template::radius); } } // namespace GL