X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbindable.h;h=f534d7afd8e9788e412dd0d2ddd876eee0091c8e;hb=f33a98b1a044c8ac7b12778cbca6c4a124875e4a;hp=cd012fbbcef3d50b984a6dafbace86f49ce7f433;hpb=f17794d55923d4fb4f63e9d082d8d84a735a04e8;p=libs%2Fgl.git diff --git a/source/bindable.h b/source/bindable.h index cd012fbb..f534d7af 100644 --- a/source/bindable.h +++ b/source/bindable.h @@ -1,16 +1,13 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_BINDABLE_H_ #define MSP_GL_BINDABLE_H_ namespace Msp { namespace GL { +/** +A helper class for single-point binding. Provides tracking of the currently +bound object. +*/ template class Bindable { @@ -24,18 +21,48 @@ protected: if(obj==cur_obj) return false; - cur_obj=obj; + cur_obj = obj; return true; } public: - const T *current() const { return cur_obj; } + static const T *current() { return cur_obj; } }; template const T *Bindable::cur_obj; +/** +A helper class for Bindables that revert to a default object on unbind. +*/ +template +class BindableWithDefault: protected Bindable +{ +protected: + BindableWithDefault() { } + +public: + static const T *current() + { + if(!Bindable::cur_obj) + Bindable::cur_obj = &default_object(); + return Bindable::cur_obj; + } + + static void unbind() + { + default_object().bind(); + } + + static const T &default_object() + { + static T obj; + return obj; + } +}; + + /** RAII class for binding things. Binds the thing upon construction and unbinds it upon destruction. If a null pointer is given, unbinds upon construction and @@ -44,35 +71,88 @@ does nothing upon destruction. class Bind { private: - struct Base - { - virtual ~Base() { } - }; + typedef void CleanupFunc(); + + CleanupFunc *cleanup; + +public: + template + Bind(T *o) { init(o); } template - struct Binder: Base + Bind(const T *o) { init(o); } + + template + Bind(const T &o) { init(&o); } + +private: + template + void init(const T *o) { - const T &obj; + cleanup = (o ? &unbind : 0); + if(o) + o->bind(); + else + T::unbind(); + } + +public: + ~Bind() + { if(cleanup) cleanup(); } - Binder(const T &o): obj(o) { obj.bind(); } - ~Binder() { obj.unbind(); } - }; +private: + template + static void unbind() + { T::unbind(); } +}; - Base *binder; + +/** +Similar to Bind, but restores previous binding upon destruction. +*/ +class BindRestore +{ +private: + typedef void CleanupFunc(const void *); + + const void *old; + CleanupFunc *cleanup; public: template - Bind(const T &o): binder(new Binder(o)) { } + BindRestore(T *o) { init(o); } template - Bind(const T *o): binder(o ? new Binder(*o) : 0) { if(!o) T::unbind(); } + BindRestore(const T *o) { init(o); } + + template + BindRestore(const T &o) { init(&o); } private: - Bind(const Bind &); - Bind &operator=(const Bind &); + template + void init(T *o) + { + old = T::current(); + cleanup = (o!=old ? &restore : 0); + if(o) + o->bind(); + else if(old) + T::unbind(); + } public: - ~Bind() { delete binder; } + ~BindRestore() + { if(cleanup) cleanup(old); } + +private: + template + static void restore(const void *o) + { + if(o) + reinterpret_cast(o)->bind(); + else + T::unbind(); + } }; } // namespace GL