X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbindable.h;h=bde5e85a11752b3a95a07de5187ad174b3c4a50a;hb=055f553b1a75f44e72f3c2b5a1c98c1e1e8f3f30;hp=cd012fbbcef3d50b984a6dafbace86f49ce7f433;hpb=f17794d55923d4fb4f63e9d082d8d84a735a04e8;p=libs%2Fgl.git diff --git a/source/bindable.h b/source/bindable.h index cd012fbb..bde5e85a 100644 --- a/source/bindable.h +++ b/source/bindable.h @@ -1,16 +1,13 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_BINDABLE_H_ #define MSP_GL_BINDABLE_H_ namespace Msp { namespace GL { +/** +A helper class for single-point binding. Provides tracking of the currently +bound object. +*/ template class Bindable { @@ -24,22 +21,52 @@ protected: if(obj==cur_obj) return false; - cur_obj=obj; + cur_obj = obj; return true; } public: - const T *current() const { return cur_obj; } + static const T *current() { return cur_obj; } }; template const T *Bindable::cur_obj; +/** +A helper class for Bindables that revert to a default object on unbind. +*/ +template +class BindableWithDefault: protected Bindable +{ +protected: + BindableWithDefault() { } + +public: + static const T *current() + { + if(!Bindable::cur_obj) + Bindable::cur_obj = &default_object(); + return Bindable::cur_obj; + } + + static void unbind() + { + default_object().bind(); + } + + static const T &default_object() + { + static T obj; + return obj; + } +}; + + /** RAII class for binding things. Binds the thing upon construction and unbinds it upon destruction. If a null pointer is given, unbinds upon construction and -does nothing upon destruction. +does nothing upon destruction. Optionally can restore the previous binding. */ class Bind { @@ -50,22 +77,68 @@ private: }; template - struct Binder: Base + struct Binder1: Base { - const T &obj; + const T *obj; + + Binder1(const T *o): + obj(o) + { + if(obj) + obj->bind(); + else + T::unbind(); + } + + ~Binder1() + { + if(obj) + obj->unbind(); + } + }; - Binder(const T &o): obj(o) { obj.bind(); } - ~Binder() { obj.unbind(); } + template + struct Binder2: Base + { + const T *obj; + const U *old; + + Binder2(const T *o, const U *l): + obj(o), + old(l) + { + if(obj) + obj->bind(); + else + T::unbind(); + } + + ~Binder2() + { + if(old) + old->bind(); + else if(obj) + obj->unbind(); + } }; Base *binder; public: template - Bind(const T &o): binder(new Binder(o)) { } + Bind(const T &o, bool r = false): + binder(r ? create(&o, T::current()) : create(&o)) + { } + + template + Bind(const T *o, bool r = false): + binder(r ? create(o, T::current()) : create(o)) + { } template - Bind(const T *o): binder(o ? new Binder(*o) : 0) { if(!o) T::unbind(); } + Bind(T *o, bool r = false): + binder(r ? create(o, T::current()) : create(o)) + { } private: Bind(const Bind &); @@ -73,6 +146,15 @@ private: public: ~Bind() { delete binder; } + +private: + template + Base *create(const T *o) + { return new Binder1(o); } + + template + Base *create(const T *o, const U *l) + { return new Binder2(o, l); } }; } // namespace GL