X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbatch.h;h=2f83207edba0b464277c6c9edd655dd0d563948e;hb=3b6bbeda80d1db44348243c855bc433be23b949e;hp=c3e9848e8ae4a245c33498c92051c47399b7f425;hpb=083578c2ca0aabfa60e8872e23d53e9101795dff;p=libs%2Fgl.git diff --git a/source/batch.h b/source/batch.h index c3e9848e..2f83207e 100644 --- a/source/batch.h +++ b/source/batch.h @@ -1,15 +1,9 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007, 2009-2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_BATCH_H_ #define MSP_GL_BATCH_H_ #include #include +#include "bufferable.h" #include "datatype.h" #include "primitivetype.h" @@ -26,7 +20,7 @@ the Batch. This is a pretty low-level class and mainly intended to be used by the Mesh class. */ -class Batch +class Batch: public Bufferable { public: class Loader: public DataFile::ObjectLoader @@ -44,11 +38,6 @@ private: unsigned min_index; unsigned max_index; bool restart; - Buffer *ibuf; - unsigned ibuf_offset; - Batch *next_in_ibuf; - Batch *prev_in_ibuf; - mutable bool dirty; static unsigned restart_index; @@ -59,30 +48,23 @@ public: PrimitiveType get_type() const { return prim_type; } void set_data_type(DataType); DataType get_data_type() const { return data_type; } - void use_index_buffer(Buffer *, Batch * = 0); + Batch &append(unsigned); void append(const std::vector &); + bool can_append(PrimitiveType); void append(const Batch &); - unsigned size() const { return data.size()/get_index_size(); } - unsigned get_index(unsigned) const; - void draw() const; private: + void append_index(unsigned); + virtual unsigned get_data_size() const { return data.size(); } + virtual const void *get_data_pointer() const { return &data[0]; } + virtual unsigned get_alignment() const { return get_index_size(); } unsigned get_index_size() const; +public: + unsigned size() const { return data.size()/get_index_size(); } - template - void append_index(T); - - template - void expand_data(); - - template - void shrink_data(); + unsigned get_index(unsigned) const; - template - U convert(T) const; -private: - void unlink_from_ibuf(); - void update_ibuf_offsets(); + void draw() const; }; } // namespace GL