X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbatch.cpp;h=859a6ad5468f0783240d094075063d276764ac0f;hb=d886d08441f45448ba98166f7dd15d35baf24905;hp=bca33484ce976cc585d8da88187c8ba568baed23;hpb=c233a90fd05f1f5424d7fca94bb6b999f3061271;p=libs%2Fgl.git diff --git a/source/batch.cpp b/source/batch.cpp index bca33484..859a6ad5 100644 --- a/source/batch.cpp +++ b/source/batch.cpp @@ -1,4 +1,5 @@ #include +#include #include #include "batch.h" #include "bindable.h" @@ -59,9 +60,10 @@ Batch::Batch(PrimitiveType t): max_index(0), restart(false) { - /* XXX Should probably provide a fallback to glDrawElements since this class - is pretty much required to render anything. */ - static Require _req(EXT_draw_range_elements); + /* Make sure we have glEnable/DisableClientState to go with + NV_primitive_restart */ + if(NV_primitive_restart) + (bool)MSP_legacy_features; } Batch::~Batch() @@ -122,7 +124,7 @@ bool Batch::can_append(PrimitiveType other_type) { if(other_type!=prim_type) return false; - else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON) + else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) return NV_primitive_restart; else return true; @@ -132,7 +134,7 @@ void Batch::append(const Batch &other) { if(other.prim_type!=prim_type) throw invalid_argument("Batch::append"); - if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON) + if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) static Require _req(NV_primitive_restart); if(other.data.empty()) @@ -196,11 +198,6 @@ void Batch::append_index(unsigned i) data.push_back(i); } -void Batch::upload_data() const -{ - get_buffer()->sub_data(get_offset(), data.size(), &data[0]); -} - unsigned Batch::get_index_size() const { if(data_type==UNSIGNED_SHORT) @@ -246,30 +243,23 @@ void Batch::draw() const restart_index = 0; } - if(Buffer *ibuf = get_buffer()) + Buffer *ibuf = get_buffer(); + const void *data_ptr; + BindRestore _bind_ibuf(ibuf, ELEMENT_ARRAY_BUFFER); + if(ibuf) { - bool have_vao = Mesh::current(); - const Buffer *old_ibuf = 0; - if(!have_vao) - { - old_ibuf = Buffer::current(ELEMENT_ARRAY_BUFFER); - ibuf->bind_to(ELEMENT_ARRAY_BUFFER); - } - if(dirty) update_buffer(); - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, reinterpret_cast(get_offset())); - if(!have_vao) - { - if(old_ibuf) - old_ibuf->bind_to(ELEMENT_ARRAY_BUFFER); - else - Buffer::unbind_from(ELEMENT_ARRAY_BUFFER); - } + data_ptr = reinterpret_cast(get_offset()); } else - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]); + data_ptr = &data[0]; + + if(EXT_draw_range_elements) + glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, data_ptr); + else + glDrawElements(prim_type, size(), data_type, data_ptr); }