X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbatch.cpp;h=0f6418b53d2905c51829a56835c5023b5c9fefd3;hb=c1e297b01f07be122e9909a1ae9c04f0c51dfc21;hp=e097fd6365d52b65db4a8d37110ef0f3010a7ccf;hpb=f1b12c992db974c679d85ae6ec22cd318199d0d5;p=libs%2Fgl.git diff --git a/source/batch.cpp b/source/batch.cpp index e097fd63..0f6418b5 100644 --- a/source/batch.cpp +++ b/source/batch.cpp @@ -1,5 +1,5 @@ -#include -#include +#include +#include #include "batch.h" #include "bindable.h" #include "buffer.h" @@ -55,14 +55,9 @@ unsigned Batch::restart_index = 0; Batch::Batch(PrimitiveType t): prim_type(t), data_type(UNSIGNED_BYTE), - min_index(0), max_index(0), restart(false) -{ - /* XXX Should probably provide a fallback to glDrawElements since this class - is pretty much required to render anything. */ - static Require _req(EXT_draw_range_elements); -} +{ } Batch::~Batch() { @@ -105,10 +100,10 @@ Batch &Batch::append(unsigned i) return *this; } -void Batch::append(const vector &ind) +Batch &Batch::append(const vector &ind) { if(ind.empty()) - return; + return *this; data.reserve(data.size()+ind.size()*get_index_size()); for(vector::const_iterator i=ind.begin(); i!=ind.end(); ++i) @@ -116,6 +111,8 @@ void Batch::append(const vector &ind) update_offset(); dirty = true; + + return *this; } bool Batch::can_append(PrimitiveType other_type) @@ -123,24 +120,24 @@ bool Batch::can_append(PrimitiveType other_type) if(other_type!=prim_type) return false; else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) - return NV_primitive_restart; + return MSP_primitive_restart; else return true; } -void Batch::append(const Batch &other) +Batch &Batch::append(const Batch &other) { if(other.prim_type!=prim_type) throw invalid_argument("Batch::append"); if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) - static Require _req(NV_primitive_restart); + static Require _req(MSP_primitive_restart); if(other.data.empty()) - return; + return *this; - if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS) + if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES) ; - else if(NV_primitive_restart) + else if(MSP_primitive_restart) { restart = true; if(data_type==UNSIGNED_SHORT) @@ -157,13 +154,6 @@ void Batch::append(const Batch &other) if(size()&1) append(other.get_index(0)); } - else if(prim_type==QUAD_STRIP) - { - append(get_index(size()-1)); - append(get_index(size()-1)); - append(other.get_index(0)); - append(other.get_index(0)); - } unsigned count = other.size(); for(unsigned i=0; i0xFFFE) set_data_type(UNSIGNED_INT); @@ -216,6 +205,24 @@ unsigned Batch::get_index(unsigned i) const } void Batch::draw() const +{ + BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER); + const void *data_ptr = setup_draw(); + + glDrawElements(prim_type, size(), data_type, data_ptr); +} + +void Batch::draw_instanced(unsigned count) const +{ + static Require req(ARB_draw_instanced); + + BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER); + const void *data_ptr = setup_draw(); + + glDrawElementsInstanced(prim_type, size(), data_type, data_ptr, count); +} + +const void *Batch::setup_draw() const { if(restart) { @@ -228,30 +235,34 @@ void Batch::draw() const index = 0xFF; if(index!=restart_index) - { - if(!restart_index) - glEnableClientState(GL_PRIMITIVE_RESTART_NV); - glPrimitiveRestartIndexNV(index); - restart_index = index; - } + set_restart_index(index); } else if(restart_index && restart_index<=max_index) - { - glDisableClientState(GL_PRIMITIVE_RESTART_NV); - restart_index = 0; - } + set_restart_index(0); - Buffer *ibuf = get_buffer(); - BindRestore _bind_ibuf(ibuf, ELEMENT_ARRAY_BUFFER); - if(ibuf) + if(get_buffer()) { if(dirty) update_buffer(); - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, reinterpret_cast(get_offset())); + return reinterpret_cast(get_offset()); + } + else + return &data[0]; +} + +void Batch::set_restart_index(unsigned index) +{ + if(index>0) + { + if(!restart_index) + glEnable(GL_PRIMITIVE_RESTART); + glPrimitiveRestartIndex(index); } else - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]); + glDisable(GL_PRIMITIVE_RESTART); + + restart_index = index; }