X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbatch.cpp;h=0f6418b53d2905c51829a56835c5023b5c9fefd3;hb=4af69ec90120a0be828a1ae475a38674087110b5;hp=741d5a49413f5f2f0538e710ffe0148aa497de25;hpb=eb6a546dcffc1b67f0a23d8b075fbdc86a2872a0;p=libs%2Fgl.git diff --git a/source/batch.cpp b/source/batch.cpp index 741d5a49..0f6418b5 100644 --- a/source/batch.cpp +++ b/source/batch.cpp @@ -1,7 +1,5 @@ -#include -#include +#include #include -#include #include "batch.h" #include "bindable.h" #include "buffer.h" @@ -57,7 +55,6 @@ unsigned Batch::restart_index = 0; Batch::Batch(PrimitiveType t): prim_type(t), data_type(UNSIGNED_BYTE), - min_index(0), max_index(0), restart(false) { } @@ -103,10 +100,10 @@ Batch &Batch::append(unsigned i) return *this; } -void Batch::append(const vector &ind) +Batch &Batch::append(const vector &ind) { if(ind.empty()) - return; + return *this; data.reserve(data.size()+ind.size()*get_index_size()); for(vector::const_iterator i=ind.begin(); i!=ind.end(); ++i) @@ -114,6 +111,8 @@ void Batch::append(const vector &ind) update_offset(); dirty = true; + + return *this; } bool Batch::can_append(PrimitiveType other_type) @@ -121,31 +120,24 @@ bool Batch::can_append(PrimitiveType other_type) if(other_type!=prim_type) return false; else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) - return MSP_primitive_restart || NV_primitive_restart; + return MSP_primitive_restart; else return true; } -void Batch::append(const Batch &other) +Batch &Batch::append(const Batch &other) { if(other.prim_type!=prim_type) throw invalid_argument("Batch::append"); if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) - { - if(!MSP_primitive_restart) - { - static Require _req(NV_primitive_restart); - // Make sure we have glEnable/DisableClientState as well - static Require _req2(MSP_legacy_features); - } - } + static Require _req(MSP_primitive_restart); if(other.data.empty()) - return; + return *this; - if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS) + if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES) ; - else if(MSP_primitive_restart || NV_primitive_restart) + else if(MSP_primitive_restart) { restart = true; if(data_type==UNSIGNED_SHORT) @@ -162,13 +154,6 @@ void Batch::append(const Batch &other) if(size()&1) append(other.get_index(0)); } - else if(prim_type==QUAD_STRIP) - { - append(get_index(size()-1)); - append(get_index(size()-1)); - append(other.get_index(0)); - append(other.get_index(0)); - } unsigned count = other.size(); for(unsigned i=0; i0xFFFE) set_data_type(UNSIGNED_INT); @@ -221,6 +205,24 @@ unsigned Batch::get_index(unsigned i) const } void Batch::draw() const +{ + BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER); + const void *data_ptr = setup_draw(); + + glDrawElements(prim_type, size(), data_type, data_ptr); +} + +void Batch::draw_instanced(unsigned count) const +{ + static Require req(ARB_draw_instanced); + + BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER); + const void *data_ptr = setup_draw(); + + glDrawElementsInstanced(prim_type, size(), data_type, data_ptr, count); +} + +const void *Batch::setup_draw() const { if(restart) { @@ -238,49 +240,27 @@ void Batch::draw() const else if(restart_index && restart_index<=max_index) set_restart_index(0); - Buffer *ibuf = get_buffer(); - const void *data_ptr; - BindRestore _bind_ibuf(ibuf, ELEMENT_ARRAY_BUFFER); - if(ibuf) + if(get_buffer()) { if(dirty) update_buffer(); - data_ptr = reinterpret_cast(get_offset()); + return reinterpret_cast(get_offset()); } else - data_ptr = &data[0]; - - if(EXT_draw_range_elements) - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, data_ptr); - else - glDrawElements(prim_type, size(), data_type, data_ptr); + return &data[0]; } void Batch::set_restart_index(unsigned index) { - if(MSP_primitive_restart) + if(index>0) { - if(index>0) - { - if(!restart_index) - glEnable(GL_PRIMITIVE_RESTART); - glPrimitiveRestartIndex(index); - } - else - glDisable(GL_PRIMITIVE_RESTART); + if(!restart_index) + glEnable(GL_PRIMITIVE_RESTART); + glPrimitiveRestartIndex(index); } else - { - if(index>0) - { - if(!restart_index) - glEnableClientState(GL_PRIMITIVE_RESTART_NV); - glPrimitiveRestartIndexNV(index); - } - else - glDisableClientState(GL_PRIMITIVE_RESTART_NV); - } + glDisable(GL_PRIMITIVE_RESTART); restart_index = index; }