X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fvulkan%2Ftexture3d_backend.cpp;h=44a25904161306afbb5ab52a9f24a420bb57edef;hb=d2a23243b7f25e56ef098196b2962c103989143f;hp=26e55e5ac9e846c696744279011584782e605a15;hpb=99ca354f18119f82f1adeca100cd665a8f640317;p=libs%2Fgl.git diff --git a/source/backends/vulkan/texture3d_backend.cpp b/source/backends/vulkan/texture3d_backend.cpp index 26e55e5a..44a25904 100644 --- a/source/backends/vulkan/texture3d_backend.cpp +++ b/source/backends/vulkan/texture3d_backend.cpp @@ -1,21 +1,81 @@ +#include "device.h" +#include "texture3d.h" #include "texture3d_backend.h" #include "vulkan.h" +using namespace std; + namespace Msp { namespace GL { VulkanTexture3D::VulkanTexture3D(): Texture(VK_IMAGE_VIEW_TYPE_3D) -{ - throw std::logic_error("VulkanTexture3D is unimplemented"); -} +{ } VulkanTexture3D::VulkanTexture3D(unsigned t): Texture(t) { } -void VulkanTexture3D::sub_image(unsigned, int, int, int, unsigned, unsigned, unsigned, const void *) +void VulkanTexture3D::fill_image_info(void *ii) const +{ + const Texture3D &self = *static_cast(this); + + VkImageCreateInfo *image_info = static_cast(ii); + image_info->imageType = VK_IMAGE_TYPE_3D; + image_info->extent.width = self.width; + image_info->extent.height = self.height; + image_info->extent.depth = self.depth; + image_info->mipLevels = self.levels; +} + +void VulkanTexture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, const void *data) +{ + const Texture3D &self = *static_cast(this); + + auto level_size = self.get_level_size(level); + bool discard = (x==0 && y==0 && z==0 && wd==level_size.x && ht==level_size.y && dp==level_size.z); + + size_t data_size = wd*ht*dp*get_pixel_size(storage_fmt); + void *staging = device.get_transfer_queue().prepare_transfer(this, false, data_size, + [this, level, discard](){ + unsigned n_levels = static_cast(this)->levels; + change_layout(n_levels, level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard); + }, + [this, level, x, y, z, wd, ht, dp](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){ + const VulkanFunctions &vk = device.get_functions(); + + VkBufferImageCopy region = { }; + region.bufferOffset = src_off; + region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + region.imageSubresource.mipLevel = level; + region.imageSubresource.baseArrayLayer = (is_array() ? z : 0); + region.imageSubresource.layerCount = (is_array() ? dp : 1); + region.imageOffset = { x, y, (is_array() ? 0 : z) }; + region.imageExtent = { wd, ht, (is_array() ? 1 : dp) }; + vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); + }); + + const char *src = static_cast(data); + copy(src, src+data_size, static_cast(staging)); +} + +void VulkanTexture3D::generate_mipmap() { + generate_mipmap_levels(static_cast(this)->levels); +} + +void VulkanTexture3D::fill_mipmap_blit(unsigned level, void *b) +{ + const Texture3D &self = *static_cast(this); + VkImageBlit &blit = *static_cast(b); + + LinAl::Vector src_size = self.get_level_size(level); + LinAl::Vector dst_size = self.get_level_size(level+1); + + blit.srcSubresource.layerCount = (is_array() ? self.depth : 1); + blit.dstSubresource.layerCount = blit.srcSubresource.layerCount; + blit.srcOffsets[1] = { src_size.x, src_size.y, (is_array() ? 1 : src_size.z) }; + blit.dstOffsets[1] = { dst_size.x, dst_size.y, (is_array() ? 1 : dst_size.z) }; } bool VulkanTexture3D::is_array() const