X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fvulkan%2Ftexture3d_backend.cpp;h=44a25904161306afbb5ab52a9f24a420bb57edef;hb=d2a23243b7f25e56ef098196b2962c103989143f;hp=03a957344e11083fb0bfdcb0ac8e2eb051aa28a7;hpb=8ab7589d65c4f8ca799f2a6886d128f4c36ff046;p=libs%2Fgl.git diff --git a/source/backends/vulkan/texture3d_backend.cpp b/source/backends/vulkan/texture3d_backend.cpp index 03a95734..44a25904 100644 --- a/source/backends/vulkan/texture3d_backend.cpp +++ b/source/backends/vulkan/texture3d_backend.cpp @@ -34,10 +34,13 @@ void VulkanTexture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd auto level_size = self.get_level_size(level); bool discard = (x==0 && y==0 && z==0 && wd==level_size.x && ht==level_size.y && dp==level_size.z); - change_layout(self.levels, level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard); size_t data_size = wd*ht*dp*get_pixel_size(storage_fmt); - void *staging = device.get_transfer_queue().prepare_transfer(data_size, + void *staging = device.get_transfer_queue().prepare_transfer(this, false, data_size, + [this, level, discard](){ + unsigned n_levels = static_cast(this)->levels; + change_layout(n_levels, level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard); + }, [this, level, x, y, z, wd, ht, dp](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){ const VulkanFunctions &vk = device.get_functions(); @@ -56,6 +59,25 @@ void VulkanTexture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd copy(src, src+data_size, static_cast(staging)); } +void VulkanTexture3D::generate_mipmap() +{ + generate_mipmap_levels(static_cast(this)->levels); +} + +void VulkanTexture3D::fill_mipmap_blit(unsigned level, void *b) +{ + const Texture3D &self = *static_cast(this); + VkImageBlit &blit = *static_cast(b); + + LinAl::Vector src_size = self.get_level_size(level); + LinAl::Vector dst_size = self.get_level_size(level+1); + + blit.srcSubresource.layerCount = (is_array() ? self.depth : 1); + blit.dstSubresource.layerCount = blit.srcSubresource.layerCount; + blit.srcOffsets[1] = { src_size.x, src_size.y, (is_array() ? 1 : src_size.z) }; + blit.dstOffsets[1] = { dst_size.x, dst_size.y, (is_array() ? 1 : dst_size.z) }; +} + bool VulkanTexture3D::is_array() const { return view_type==VK_IMAGE_VIEW_TYPE_2D_ARRAY;