X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fvulkan%2Ftexture2d_backend.cpp;h=1ab49b888a63a5eeeebb7cc626ebc21d9a243050;hb=225dbd7ba2dde73bb28e54e03ae960e88e708f57;hp=3b94e766dc21ff4be2ec2b88ad4c49d7d5c7c1bf;hpb=7b0a38db12c3d1aacb59520a3f4baa16d9ec0048;p=libs%2Fgl.git diff --git a/source/backends/vulkan/texture2d_backend.cpp b/source/backends/vulkan/texture2d_backend.cpp index 3b94e766..1ab49b88 100644 --- a/source/backends/vulkan/texture2d_backend.cpp +++ b/source/backends/vulkan/texture2d_backend.cpp @@ -20,42 +20,12 @@ void VulkanTexture2D::fill_image_info(void *ii) const image_info->imageType = VK_IMAGE_TYPE_2D; image_info->extent.width = self.width; image_info->extent.height = self.height; - image_info->mipLevels = self.levels; } void VulkanTexture2D::sub_image(unsigned level, int x, int y, unsigned wd, unsigned ht, const void *data) { - const Texture2D &self = *static_cast(this); - - auto level_size = self.get_level_size(level); - bool discard = (x==0 && y==0 && wd==level_size.x && ht==level_size.y); - - size_t data_size = wd*ht*get_pixel_size(storage_fmt); - void *staging = device.get_transfer_queue().prepare_transfer(this, false, data_size, - [this, level, discard](){ - unsigned n_levels = static_cast(this)->levels; - change_layout(n_levels, level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard); - }, - [this, level, x, y, wd, ht](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){ - const VulkanFunctions &vk = device.get_functions(); - - VkBufferImageCopy region = { }; - region.bufferOffset = src_off; - region.imageSubresource.aspectMask = get_vulkan_aspect(get_components(storage_fmt)); - region.imageSubresource.mipLevel = level; - region.imageSubresource.baseArrayLayer = 0; - region.imageSubresource.layerCount = 1; - region.imageOffset = { x, y, 0 }; - region.imageExtent = { wd, ht, 1 }; - vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); - }); - - stage_pixels(staging, data, wd*ht); -} - -void VulkanTexture2D::generate_mipmap() -{ - generate_mipmap_levels(static_cast(this)->levels); + Texture2D::AsyncTransfer transfer(*static_cast(this), level, x, y, wd, ht); + stage_pixels(transfer.get_address(), data, wd*ht); } void VulkanTexture2D::fill_mipmap_blit(unsigned level, void *b) @@ -70,11 +40,6 @@ void VulkanTexture2D::fill_mipmap_blit(unsigned level, void *b) blit.dstOffsets[1] = { static_cast(dst_size.x), static_cast(dst_size.y), 1 }; } -Resource::AsyncLoader *VulkanTexture2D::load(IO::Seekable &, const Resources *) -{ - throw logic_error("Texture2D::load is unimplemented"); -} - uint64_t VulkanTexture2D::get_data_size() const { return 0; @@ -84,5 +49,46 @@ void VulkanTexture2D::unload() { } + +void *VulkanTexture2D::AsyncTransfer::allocate() +{ + const Texture2D::AsyncTransfer &self = *static_cast(this); + + Texture2D &tex = *self.texture; + unsigned level = self.level; + int x = self.x; + int y = self.y; + unsigned wd = self.width; + unsigned ht = self.height; + + auto level_size = tex.get_level_size(level); + bool discard = (x==0 && y==0 && wd==level_size.x && ht==level_size.y); + + TransferQueue &tq = tex.device.get_transfer_queue(); + return tq.prepare_transfer(&tex, false, self.data_size, + [&tex, level, discard](){ + tex.change_layout(level, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, discard); + }, + [&tex, level, x, y, wd, ht](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){ + const VulkanFunctions &vk = tex.device.get_functions(); + + VkBufferImageCopy region = { }; + region.bufferOffset = src_off; + region.imageSubresource.aspectMask = get_vulkan_aspect(get_components(tex.storage_fmt)); + region.imageSubresource.mipLevel = level; + region.imageSubresource.baseArrayLayer = 0; + region.imageSubresource.layerCount = 1; + region.imageOffset = { x, y, 0 }; + region.imageExtent = { wd, ht, 1 }; + vk.CmdCopyBufferToImage(cmd_buf, staging_buf, tex.handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); + }); +} + +void VulkanTexture2D::AsyncTransfer::finalize() +{ + const Texture2D::AsyncTransfer &self = *static_cast(this); + self.texture->device.get_transfer_queue().finalize_transfer(self.dest_addr); +} + } // namespace GL } // namespace Msp