X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fvulkan%2Fpipelinestate_backend.cpp;h=7af36eedf82ceadced50b3f576b103ceeff584f8;hb=cebf1330ef6773b7b4496dc279ec02a7ca4351bb;hp=172386d6eee9c8bcf85d4e41dfc91b55551d1f70;hpb=6d2e2a0bb28496a8c25b441009bdd2a1a1e72d81;p=libs%2Fgl.git diff --git a/source/backends/vulkan/pipelinestate_backend.cpp b/source/backends/vulkan/pipelinestate_backend.cpp index 172386d6..7af36eed 100644 --- a/source/backends/vulkan/pipelinestate_backend.cpp +++ b/source/backends/vulkan/pipelinestate_backend.cpp @@ -1,3 +1,4 @@ +#include #include #include "batch.h" #include "blend.h" @@ -9,6 +10,7 @@ #include "pipelinestate_backend.h" #include "program.h" #include "rect.h" +#include "renderpass.h" #include "sampler.h" #include "stenciltest.h" #include "structurebuilder.h" @@ -35,101 +37,134 @@ void VulkanPipelineState::update() const { const PipelineState &self = *static_cast(this); - if(self.changes&PipelineState::VERTEX_SETUP) + unapplied |= changes&(PipelineState::VIEWPORT|PipelineState::SCISSOR|PipelineState::VERTEX_SETUP); + + if(changes&PipelineState::VERTEX_SETUP) self.vertex_setup->refresh(); - constexpr unsigned pipeline_mask = PipelineState::SHPROG|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL| + if(changes&PipelineState::SHPROG) + { + push_const_compat = hash<32>(self.shprog->stage_flags); + push_const_compat = hash_update<32>(push_const_compat, self.shprog->get_push_constants_size()); + } + + constexpr unsigned graphics_mask = PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL| PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE; - if(self.changes&pipeline_mask) + unsigned pipeline_mask = PipelineState::SHPROG; + if(!self.shprog->is_compute()) + pipeline_mask |= graphics_mask; + if(changes&pipeline_mask) + { handle = device.get_pipeline_cache().get_pipeline(self); + unapplied |= PipelineState::SHPROG; + } - if(self.changes&(PipelineState::SHPROG|PipelineState::UNIFORMS|PipelineState::TEXTURES)) + if(changes&(PipelineState::SHPROG|PipelineState::RESOURCES)) { - unsigned changed_sets = (self.changes&PipelineState::SHPROG ? ~0U : 0U); - for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks) - if(u.changed || changed_sets==~0U) - { - u.used = self.shprog->uses_uniform_block_binding(u.binding); - if(u.binding>=0) - changed_sets |= 1<<(u.binding>>20); - u.changed = false; - } - for(const PipelineState::BoundTexture &t: self.textures) - if(t.changed || changed_sets==~0U) + unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U); + for(const PipelineState::BoundResource &r: self.resources) + if(r.changed || changed_sets==~0U) { - t.used = self.shprog->uses_texture_binding(t.binding); - changed_sets |= 1<<(t.binding>>20); - if(t.texture && t.level>=0) - t.texture->refresh_mip_views(); - if(t.sampler) - t.sampler->refresh(); - t.changed = false; + if(r.type==PipelineState::UNIFORM_BLOCK) + r.used = self.shprog->uses_uniform_block_binding(r.binding); + else if(r.type==PipelineState::SAMPLED_TEXTURE || r.type==PipelineState::STORAGE_TEXTURE) + { + r.used = self.shprog->uses_texture_binding(r.binding); + if(r.mip_level>=0) + r.texture->refresh_mip_views(); + if(r.type==PipelineState::SAMPLED_TEXTURE) + r.sampler->refresh(); + } + if(r.binding>=0) + changed_sets |= 1<<(r.binding>>20); + r.changed = false; } - descriptor_set_handles.resize(self.shprog->get_n_descriptor_sets()); - for(unsigned i=0; iget_n_descriptor_sets()); + first_changed_desc_set = descriptor_set_slots.size(); + for(unsigned i=0; i(this); - const FrameFormat &format = self.framebuffer->get_format(); uint64_t result = hash<64>(self.shprog); - result = hash_update<64>(result, self.vertex_setup->compute_hash()); - result = hash_round<64>(result, self.primitive_type); - if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL) + if(!self.shprog->is_compute()) { - result = hash_round<64>(result, self.front_face); - result = hash_round<64>(result, self.face_cull); - } + const FrameFormat &format = self.framebuffer->get_format(); - result = hash_round<64>(result, format.get_samples()); + result = hash_update<64>(result, self.vertex_setup->compute_hash()); + result = hash_round<64>(result, self.primitive_type); - if(const DepthTest *depth_test = self.depth_test) - if(depth_test->enabled) + if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL) { - result = hash_round<64>(result, depth_test->compare); - result = hash_update<64>(result, depth_test->write); + result = hash_round<64>(result, self.front_face); + result = hash_round<64>(result, self.face_cull); } - if(const StencilTest *stencil_test = self.stencil_test) - if(stencil_test->enabled) + result = hash_round<64>(result, format.get_samples()); + + if(self.depth_test.enabled) { - result = hash_round<64>(result, stencil_test->compare); - result = hash_round<64>(result, stencil_test->stencil_fail_op); - result = hash_round<64>(result, stencil_test->depth_fail_op); - result = hash_round<64>(result, stencil_test->depth_pass_op); - result = hash_update<64>(result, stencil_test->reference); + result = hash_round<64>(result, self.depth_test.compare); + result = hash_update<64>(result, self.depth_test.write); } - if(const Blend *blend = self.blend) - if(blend->enabled) + if(self.stencil_test.enabled) { - result = hash_round<64>(result, blend->equation); - result = hash_round<64>(result, blend->src_factor); - result = hash_round<64>(result, blend->dst_factor); - result = hash_round<64>(result, blend->write_mask); + result = hash_round<64>(result, self.stencil_test.compare); + result = hash_round<64>(result, self.stencil_test.stencil_fail_op); + result = hash_round<64>(result, self.stencil_test.depth_fail_op); + result = hash_round<64>(result, self.stencil_test.depth_pass_op); + result = hash_update<64>(result, self.stencil_test.reference); } - for(FrameAttachment a: format) - result = hash_update<64>(result, a); + if(self.blend.enabled) + { + result = hash_round<64>(result, self.blend.equation); + result = hash_round<64>(result, self.blend.src_factor); + result = hash_round<64>(result, self.blend.dst_factor); + result = hash_round<64>(result, self.blend.write_mask); + } + + for(FrameAttachment a: format) + result = hash_update<64>(result, a); + } return result; } void VulkanPipelineState::fill_creation_info(vector &buffer) const +{ + if(static_cast(this)->shprog->is_compute()) + fill_compute_creation_info(buffer); + else + fill_graphics_creation_info(buffer); +} + +void VulkanPipelineState::fill_graphics_creation_info(vector &buffer) const { const PipelineState &self = *static_cast(this); const FrameFormat &format = self.framebuffer->get_format(); - VkRenderPass render_pass = device.get_pipeline_cache().get_render_pass(format, false, false, false); + RenderPass render_pass; + render_pass.framebuffer = self.framebuffer; + render_pass.update(device); unsigned n_color_attachments = 0; for(FrameAttachment a: format) @@ -140,16 +175,16 @@ void VulkanPipelineState::fill_creation_info(vector &buffer) const } StructureBuilder sb(buffer, 10); - VkGraphicsPipelineCreateInfo *&pipeline_info = sb.add(); - VkPipelineInputAssemblyStateCreateInfo *&input_assembly_info = sb.add(); - VkPipelineViewportStateCreateInfo *&viewport_info = sb.add(); - VkPipelineRasterizationStateCreateInfo *&raster_info = sb.add(); - VkPipelineMultisampleStateCreateInfo *&multisample_info = sb.add(); - VkPipelineDepthStencilStateCreateInfo *&depth_stencil_info = sb.add(); - VkPipelineColorBlendStateCreateInfo *&blend_info = sb.add(); - VkPipelineColorBlendAttachmentState *&blend_attachments = sb.add(n_color_attachments); - VkPipelineDynamicStateCreateInfo *&dynamic_info = sb.add(); - VkDynamicState *&dynamic_states = sb.add(2); + VkGraphicsPipelineCreateInfo *const &pipeline_info = sb.add(); + VkPipelineInputAssemblyStateCreateInfo *const &input_assembly_info = sb.add(); + VkPipelineViewportStateCreateInfo *const &viewport_info = sb.add(); + VkPipelineRasterizationStateCreateInfo *const &raster_info = sb.add(); + VkPipelineMultisampleStateCreateInfo *const &multisample_info = sb.add(); + VkPipelineDepthStencilStateCreateInfo *const &depth_stencil_info = sb.add(); + VkPipelineColorBlendStateCreateInfo *const &blend_info = sb.add(); + VkPipelineColorBlendAttachmentState *const &blend_attachments = sb.add(n_color_attachments); + VkPipelineDynamicStateCreateInfo *const &dynamic_info = sb.add(); + VkDynamicState *const &dynamic_states = sb.add(2); input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; input_assembly_info->topology = static_cast(get_vulkan_primitive_type(self.primitive_type)); @@ -165,16 +200,11 @@ void VulkanPipelineState::fill_creation_info(vector &buffer) const raster_info->depthClampEnable = VK_FALSE; raster_info->rasterizerDiscardEnable = VK_FALSE; raster_info->polygonMode = VK_POLYGON_MODE_FILL; + raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE); if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD) - { raster_info->cullMode = VK_CULL_MODE_NONE; - raster_info->frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; - } else - { raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT); - raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE); - } raster_info->depthBiasEnable = VK_FALSE; raster_info->depthBiasConstantFactor = 0.0f; raster_info->depthBiasClamp = 0.0f; @@ -190,44 +220,31 @@ void VulkanPipelineState::fill_creation_info(vector &buffer) const multisample_info->alphaToOneEnable = VK_FALSE; depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; - if(const DepthTest *depth_test = self.depth_test) - { - depth_stencil_info->depthTestEnable = depth_test->enabled; - depth_stencil_info->depthWriteEnable = depth_test->write; - depth_stencil_info->depthCompareOp = static_cast(get_vulkan_predicate(depth_test->compare)); - depth_stencil_info->depthBoundsTestEnable = VK_FALSE; - } - if(const StencilTest *stencil_test = self.stencil_test) - { - depth_stencil_info->stencilTestEnable = stencil_test->enabled; - depth_stencil_info->front.failOp = static_cast(get_vulkan_stencil_op(stencil_test->stencil_fail_op)); - depth_stencil_info->front.passOp = static_cast(get_vulkan_stencil_op(stencil_test->depth_pass_op)); - depth_stencil_info->front.depthFailOp = static_cast(get_vulkan_stencil_op(stencil_test->depth_fail_op)); - depth_stencil_info->front.compareOp = static_cast(get_vulkan_predicate(stencil_test->compare)); - depth_stencil_info->front.compareMask = 0xFFFFFFFFU; - depth_stencil_info->front.writeMask = 0xFFFFFFFFU; - depth_stencil_info->front.reference = stencil_test->reference; - depth_stencil_info->back = depth_stencil_info->front; - } - - if(const Blend *blend = self.blend) - { - for(unsigned i=0; ienabled; - blend_attachments[i].srcColorBlendFactor = static_cast(get_vulkan_blend_factor(blend->src_factor)); - blend_attachments[i].dstColorBlendFactor = static_cast(get_vulkan_blend_factor(blend->dst_factor)); - blend_attachments[i].colorBlendOp = static_cast(get_vulkan_blend_equation(blend->equation)); - blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor; - blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor; - blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp; - blend_attachments[i].colorWriteMask = get_vulkan_color_mask(blend->write_mask); - } - } - else + depth_stencil_info->depthTestEnable = self.depth_test.enabled; + depth_stencil_info->depthWriteEnable = self.depth_test.write; + depth_stencil_info->depthCompareOp = static_cast(get_vulkan_predicate(self.depth_test.compare)); + depth_stencil_info->depthBoundsTestEnable = VK_FALSE; + + depth_stencil_info->stencilTestEnable = self.stencil_test.enabled; + depth_stencil_info->front.failOp = static_cast(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op)); + depth_stencil_info->front.passOp = static_cast(get_vulkan_stencil_op(self.stencil_test.depth_pass_op)); + depth_stencil_info->front.depthFailOp = static_cast(get_vulkan_stencil_op(self.stencil_test.depth_fail_op)); + depth_stencil_info->front.compareOp = static_cast(get_vulkan_predicate(self.stencil_test.compare)); + depth_stencil_info->front.compareMask = 0xFFFFFFFFU; + depth_stencil_info->front.writeMask = 0xFFFFFFFFU; + depth_stencil_info->front.reference = self.stencil_test.reference; + depth_stencil_info->back = depth_stencil_info->front; + + for(unsigned i=0; i(get_vulkan_blend_factor(self.blend.src_factor)); + blend_attachments[i].dstColorBlendFactor = static_cast(get_vulkan_blend_factor(self.blend.dst_factor)); + blend_attachments[i].colorBlendOp = static_cast(get_vulkan_blend_equation(self.blend.equation)); + blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor; + blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor; + blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp; + blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask); } blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; @@ -251,7 +268,7 @@ void VulkanPipelineState::fill_creation_info(vector &buffer) const pipeline_info->pDepthStencilState = depth_stencil_info; pipeline_info->pColorBlendState = blend_info; pipeline_info->pDynamicState = dynamic_info; - pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass); + pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass.handle); pipeline_info->subpass = 0; if(self.shprog) @@ -265,179 +282,273 @@ void VulkanPipelineState::fill_creation_info(vector &buffer) const pipeline_info->pVertexInputState = reinterpret_cast(self.vertex_setup->creation_info.data()); } +void VulkanPipelineState::fill_compute_creation_info(vector &buffer) const +{ + const PipelineState &self = *static_cast(this); + + StructureBuilder sb(buffer, 1); + VkComputePipelineCreateInfo *const &pipeline_info = sb.add(); + + pipeline_info->sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO; + + if(self.shprog) + { + pipeline_info->stage = *reinterpret_cast(self.shprog->creation_info.data()); + pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle); + } +} + uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const { const PipelineState &self = *static_cast(this); uint64_t result = hash<64>(0, 0); - for(const PipelineState::BoundUniformBlock &b: self.uniform_blocks) - if(b.used && b.binding>=0 && static_cast(b.binding>>20)==index) + bool empty = true; + + auto i = lower_bound_member(self.resources, static_cast(index)<<20, &PipelineState::BoundResource::binding); + for(; (i!=self.resources.end() && static_cast(i->binding)>>20==index); ++i) + { + if(!i->used) + continue; + + result = hash_update<64>(result, i->binding); + result = hash_update<64>(result, i->type); + if(i->type==PipelineState::UNIFORM_BLOCK) { - result = hash_update<64>(result, b.binding); - result = hash_update<64>(result, reinterpret_cast(b.block)); - result = hash_update<64>(result, reinterpret_cast(b.buffer)); + result = hash_update<64>(result, reinterpret_cast(i->block)); + result = hash_update<64>(result, reinterpret_cast(i->buffer->handle)); } - for(const PipelineState::BoundTexture &t: self.textures) - if(t.used && (t.binding>>20)==index) + else if(i->type==PipelineState::SAMPLED_TEXTURE) { - result = hash_update<64>(result, t.binding); - result = hash_update<64>(result, reinterpret_cast(t.texture)); - result = hash_update<64>(result, reinterpret_cast(t.sampler)); - result = hash_update<64>(result, t.level); + result = hash_update<64>(result, reinterpret_cast(i->texture->handle)); + result = hash_update<64>(result, reinterpret_cast(i->sampler->handle)); + result = hash_update<64>(result, i->mip_level); } + else if(i->type==PipelineState::STORAGE_TEXTURE) + result = hash_update<64>(result, reinterpret_cast(i->texture->handle)); + empty = false; + } + + if(!empty) + result = hash_update<64>(result, self.shprog->stage_flags); return result; } +bool VulkanPipelineState::is_descriptor_set_dynamic(unsigned index) const +{ + const PipelineState &self = *static_cast(this); + + auto i = lower_bound_member(self.resources, static_cast(index)<<20, &PipelineState::BoundResource::binding); + for(; (i!=self.resources.end() && static_cast(i->binding)>>20==index); ++i) + if(i->used && i->type==PipelineState::UNIFORM_BLOCK && i->buffer->get_usage()==STREAMING) + return true; + + return false; +} + VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const { return static_cast(this)->shprog->desc_set_layout_handles[index]; } -unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, vector &buffer) const +unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, unsigned frame, vector &buffer) const { const PipelineState &self = *static_cast(this); + auto begin = lower_bound_member(self.resources, static_cast(index)<<20, &PipelineState::BoundResource::binding); + unsigned n_buffers = 0; - for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks) - if(u.used && u.binding>=0 && static_cast(u.binding>>20)==index) - ++n_buffers; unsigned n_images = 0; - for(const PipelineState::BoundTexture &t: self.textures) - if(t.used && (t.binding>>20)==index) - ++n_images; + for(auto i=begin; (i!=self.resources.end() && static_cast(i->binding)>>20==index); ++i) + if(i->used) + { + if(i->type==PipelineState::UNIFORM_BLOCK) + ++n_buffers; + else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE) + ++n_images; + } unsigned n_writes = n_buffers+n_images; StructureBuilder sb(buffer, 3); - VkWriteDescriptorSet *&writes = sb.add(n_writes); - VkDescriptorBufferInfo *&buffers = sb.add(n_buffers); - VkDescriptorImageInfo *&images = sb.add(n_images); + VkWriteDescriptorSet *const &writes = sb.add(n_writes); + VkDescriptorBufferInfo *const &buffers = sb.add(n_buffers); + VkDescriptorImageInfo *const &images = sb.add(n_images); VkWriteDescriptorSet *write_ptr = writes; VkDescriptorBufferInfo *buffer_ptr = buffers; VkDescriptorImageInfo *image_ptr = images; - for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks) - if(u.used && u.binding>=0 && static_cast(u.binding>>20)==index) + for(auto i=begin; (i!=self.resources.end() && static_cast(i->binding)>>20==index); ++i) + { + if(!i->used) + continue; + + if(i->type==PipelineState::UNIFORM_BLOCK) { - buffer_ptr->buffer = handle_cast<::VkBuffer>(u.buffer->handle); - buffer_ptr->offset = u.block->get_offset(); - buffer_ptr->range = u.block->get_data_size(); + buffer_ptr->buffer = handle_cast<::VkBuffer>(i->buffer->handle); + buffer_ptr->offset = i->block->get_offset(); + if(i->buffer->get_usage()==STREAMING) + buffer_ptr->offset += frame*i->buffer->get_size(); + buffer_ptr->range = i->block->get_data_size(); write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - write_ptr->dstBinding = u.binding&0xFFFFF; + write_ptr->dstBinding = i->binding&0xFFFFF; write_ptr->descriptorCount = 1; - write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC; + write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; write_ptr->pBufferInfo = buffer_ptr; ++buffer_ptr; - ++write_ptr; } - - for(const PipelineState::BoundTexture &t: self.textures) - if(t.used && (t.binding>>20)==index) + else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE) { - image_ptr->sampler = handle_cast<::VkSampler>(t.sampler->handle); - if(t.level<0) - image_ptr->imageView = handle_cast<::VkImageView>(t.texture->view_handle); + if(i->mip_level<0) + image_ptr->imageView = handle_cast<::VkImageView>(i->texture->view_handle); else - image_ptr->imageView = handle_cast<::VkImageView>(t.texture->mip_view_handles[t.level]); - image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + image_ptr->imageView = handle_cast<::VkImageView>(i->texture->mip_view_handles[i->mip_level]); + + if(i->type==PipelineState::SAMPLED_TEXTURE) + { + image_ptr->sampler = handle_cast<::VkSampler>(i->sampler->handle); + image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + } + else if(i->type==PipelineState::STORAGE_TEXTURE) + { + image_ptr->imageLayout = VK_IMAGE_LAYOUT_GENERAL; + write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; + } write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - write_ptr->dstBinding = t.binding&0xFFFFF; + write_ptr->dstBinding = i->binding&0xFFFFF; write_ptr->descriptorCount = 1; - write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; write_ptr->pImageInfo = image_ptr; ++image_ptr; - ++write_ptr; } + ++write_ptr; + } + return n_writes; } -void VulkanPipelineState::apply(VkCommandBuffer command_buffer, unsigned frame, bool negative_viewport) const +void VulkanPipelineState::synchronize_resources(bool discard_fb_contents) const { const PipelineState &self = *static_cast(this); - const VulkanFunctions &vk = device.get_functions(); - vk.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, handle); - if(const VertexSetup *vs = self.vertex_setup) + for(const PipelineState::BoundResource &r: self.resources) + if(r.type==PipelineState::STORAGE_TEXTURE) + r.texture->change_layout(-1, VK_IMAGE_LAYOUT_GENERAL, false); +} + +void VulkanPipelineState::apply(const VulkanCommandRecorder &vkCmd, const VulkanPipelineState *last, unsigned frame, bool negative_viewport) const +{ + const PipelineState &self = *static_cast(this); + + if(!last) { - vk.CmdBindVertexBuffers(command_buffer, 0, vs->n_bindings, vs->buffers, vs->offsets); - VkIndexType index_type = static_cast(get_vulkan_index_type(vs->get_index_type())); - vk.CmdBindIndexBuffer(command_buffer, vs->get_index_buffer()->handle, 0, index_type); + unapplied = ~0U; + first_changed_desc_set = 0; } - - if(!self.uniform_blocks.empty()) + else if(last!=this) { - const PipelineState::BoundUniformBlock &first_block = self.uniform_blocks.front(); - if(first_block.used && first_block.binding==ReflectData::PUSH_CONSTANT) + const PipelineState &last_ps = *static_cast(last); + if(handle!=last->handle) { - const UniformBlock &pc_block = *first_block.block; - vk.CmdPushConstants(command_buffer, self.shprog->layout_handle, self.shprog->stage_flags, - pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer()); + unapplied |= PipelineState::SHPROG; + if(self.push_const_compat!=last_ps.push_const_compat) + { + unapplied |= PipelineState::RESOURCES; + first_changed_desc_set = 0; + } } - } - - if(!descriptor_set_handles.empty()) - { - vector dynamic_offsets; - dynamic_offsets.reserve(self.uniform_blocks.size()); - for(const PipelineState::BoundUniformBlock &u: self.uniform_blocks) - if(u.used && u.binding>=0) + if(self.vertex_setup!=last_ps.vertex_setup) + unapplied |= PipelineState::VERTEX_SETUP; + for(unsigned i=0; i=last->descriptor_set_slots.size() || descriptor_set_slots[i]!=last->descriptor_set_slots[i]) { - if(u.buffer->get_usage()==STREAMING) - dynamic_offsets.push_back(frame*u.buffer->get_size()); - else - dynamic_offsets.push_back(0); + unapplied |= PipelineState::RESOURCES; + first_changed_desc_set = min(first_changed_desc_set, i); + break; } - - vk.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, self.shprog->layout_handle, - 0, descriptor_set_handles.size(), descriptor_set_handles.data(), dynamic_offsets.size(), dynamic_offsets.data()); + if(self.viewport!=last_ps.viewport) + unapplied |= PipelineState::VIEWPORT; + if(self.scissor!=last_ps.scissor) + unapplied |= PipelineState::SCISSOR; } - VkViewport viewport = { }; - if(self.viewport) - { - viewport.x = self.viewport->left; - viewport.y = self.viewport->bottom; - viewport.width = self.viewport->width; - viewport.height = self.viewport->height; - } - else - { - viewport.x = 0; - viewport.y = 0; - viewport.width = self.framebuffer->get_width(); - viewport.height = self.framebuffer->get_height(); - } - if(negative_viewport) + VkPipelineBindPoint bind_point = (self.shprog->is_compute() ? VK_PIPELINE_BIND_POINT_COMPUTE : VK_PIPELINE_BIND_POINT_GRAPHICS); + if(unapplied&PipelineState::SHPROG) + vkCmd.BindPipeline(bind_point, handle); + + if(!self.shprog->is_compute() && (unapplied&PipelineState::VERTEX_SETUP)) + if(const VertexSetup *vs = self.vertex_setup) + { + vkCmd.BindVertexBuffers(0, vs->n_bindings, vs->buffers, vs->offsets); + VkIndexType index_type = static_cast(get_vulkan_index_type(vs->get_index_type())); + vkCmd.BindIndexBuffer(vs->get_index_buffer()->handle, 0, index_type); + } + + if(!self.resources.empty()) { - viewport.y += viewport.height; - viewport.height = -viewport.height; + const PipelineState::BoundResource &first_res = self.resources.front(); + if(first_res.used && first_res.type==PipelineState::UNIFORM_BLOCK && first_res.binding==ReflectData::PUSH_CONSTANT) + { + const UniformBlock &pc_block = *first_res.block; + vkCmd.PushConstants(self.shprog->layout_handle, self.shprog->stage_flags, + pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer()); + } } - viewport.minDepth = 0.0f; - viewport.maxDepth = 1.0f; - vk.CmdSetViewport(command_buffer, 0, 1, &viewport); - VkRect2D scissor = { }; - if(self.scissor) + if((unapplied&PipelineState::RESOURCES) && !descriptor_set_slots.empty()) { - scissor.offset.x = self.scissor->left; - scissor.offset.y = self.scissor->bottom; - scissor.extent.width = self.scissor->width; - scissor.extent.height = self.scissor->height; + vector descriptor_set_handles; + descriptor_set_handles.reserve(descriptor_set_slots.size()-first_changed_desc_set); + for(unsigned i=first_changed_desc_set; ilayout_handle, + first_changed_desc_set, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0); } - else + + if(!self.shprog->is_compute() && (unapplied&(PipelineState::VIEWPORT|PipelineState::SCISSOR))) { - scissor.offset.x = 0; - scissor.offset.y = 0; - scissor.extent.width = self.framebuffer->get_width(); - scissor.extent.height = self.framebuffer->get_height(); + Rect fb_rect = self.framebuffer->get_rect(); + + if(unapplied&PipelineState::VIEWPORT) + { + Rect viewport_rect = fb_rect.intersect(self.viewport); + VkViewport viewport = { }; + viewport.x = viewport_rect.left; + viewport.y = viewport_rect.bottom; + viewport.width = viewport_rect.width; + viewport.height = viewport_rect.height; + if(negative_viewport) + { + viewport.y += viewport.height; + viewport.height = -viewport.height; + } + viewport.minDepth = 0.0f; + viewport.maxDepth = 1.0f; + vkCmd.SetViewport(0, 1, &viewport); + } + + if(unapplied&PipelineState::SCISSOR) + { + Rect scissor_rect = fb_rect.intersect(self.scissor); + VkRect2D scissor = { }; + scissor.offset.x = scissor_rect.left; + scissor.offset.y = scissor_rect.bottom; + scissor.extent.width = scissor_rect.width; + scissor.extent.height = scissor_rect.height; + vkCmd.SetScissor(0, 1, &scissor); + } } - vk.CmdSetScissor(command_buffer, 0, 1, &scissor); + + unapplied = 0; + first_changed_desc_set = descriptor_set_slots.size(); } } // namespace GL