X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fopengl%2Ftexturecube_backend.cpp;h=142e343dd9984bb881148ee3dd66739c9cddf3e3;hb=HEAD;hp=2b9e09a9c90ecb9a0f27ce48b37e1b9ae747de97;hpb=f73e671dcb36c097647cddbf5b1eaaad2ffc9299;p=libs%2Fgl.git diff --git a/source/backends/opengl/texturecube_backend.cpp b/source/backends/opengl/texturecube_backend.cpp index 2b9e09a9..e363f6fb 100644 --- a/source/backends/opengl/texturecube_backend.cpp +++ b/source/backends/opengl/texturecube_backend.cpp @@ -28,8 +28,7 @@ OpenGLTextureCube::OpenGLTextureCube(): void OpenGLTextureCube::allocate() { - unsigned size = static_cast(this)->size; - unsigned levels = static_cast(this)->levels; + const TextureCube &self = *static_cast(this); if(!id) create(); @@ -38,11 +37,11 @@ void OpenGLTextureCube::allocate() if(ARB_texture_storage) { if(ARB_direct_state_access) - glTextureStorage2D(id, levels, gl_fmt, size, size); + glTextureStorage2D(id, n_levels, gl_fmt, self.size, self.size); else { bind_scratch(); - glTexStorage2D(target, levels, gl_fmt, size, size); + glTexStorage2D(target, n_levels, gl_fmt, self.size, self.size); } } else @@ -50,13 +49,13 @@ void OpenGLTextureCube::allocate() bind_scratch(); GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); - for(unsigned i=0; i(this)->get_level_size(i); for(unsigned j=0; j<6; ++j) glTexImage2D(get_gl_cube_face(j), i, gl_fmt, lv_size, lv_size, 0, comp, type, 0); } - glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1); + glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, n_levels-1); } apply_swizzle(); @@ -77,8 +76,16 @@ void OpenGLTextureCube::sub_image(unsigned face, unsigned level, int x, int y, u size_t OpenGLTextureCube::get_data_size() const { - unsigned size = static_cast(this)->size; - return id ? size*size*6*get_pixel_size(storage_fmt) : 0; + if(!id) + return 0; + + const TextureCube &self = *static_cast(this); + + size_t level_size = self.size*self.size*get_pixel_size(storage_fmt); + size_t total_size = level_size; + for(unsigned i=0; i>=2) + total_size += level_size; + return total_size; }