X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fopengl%2Ftexture3d_backend.cpp;h=0796472a041de543d67239591928d393fbc97678;hb=f73e671dcb36c097647cddbf5b1eaaad2ffc9299;hp=6826993ae6d9c37c414d5e6ff5aa50f1c9b7ff09;hpb=160e9eea29bd10034733d59507fa1bcca36be401;p=libs%2Fgl.git diff --git a/source/backends/opengl/texture3d_backend.cpp b/source/backends/opengl/texture3d_backend.cpp index 6826993a..0796472a 100644 --- a/source/backends/opengl/texture3d_backend.cpp +++ b/source/backends/opengl/texture3d_backend.cpp @@ -26,6 +26,9 @@ void OpenGLTexture3D::allocate() unsigned depth = static_cast(this)->depth; unsigned levels = static_cast(this)->levels; + if(!id) + create(); + GLenum gl_fmt = get_gl_pixelformat(storage_fmt); if(ARB_texture_storage) { @@ -71,5 +74,13 @@ bool OpenGLTexture3D::is_array() const return target==GL_TEXTURE_2D_ARRAY; } +size_t OpenGLTexture3D::get_data_size() const +{ + unsigned width = static_cast(this)->width; + unsigned height = static_cast(this)->height; + unsigned depth = static_cast(this)->depth; + return id ? width*height*depth*get_pixel_size(storage_fmt) : 0; +} + } // namespace GL } // namespace Msp