X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fopengl%2Ftexture2d_backend.h;h=9d469f2be5950fe6149dea23081738fcf62e1828;hb=HEAD;hp=8f2fec594f65733840dc8ede27fdd5d48a615ef7;hpb=160e9eea29bd10034733d59507fa1bcca36be401;p=libs%2Fgl.git diff --git a/source/backends/opengl/texture2d_backend.h b/source/backends/opengl/texture2d_backend.h index 8f2fec59..9d469f2b 100644 --- a/source/backends/opengl/texture2d_backend.h +++ b/source/backends/opengl/texture2d_backend.h @@ -11,16 +11,28 @@ class Buffer; class OpenGLTexture2D: public Texture { protected: - class AsyncLoader; + class AsyncTransfer: public NonCopyable + { + protected: + Buffer *pixel_buffer = 0; - OpenGLTexture2D(ResourceManager *); + AsyncTransfer() = default; + AsyncTransfer(AsyncTransfer &&); + AsyncTransfer &operator=(AsyncTransfer &&); + ~AsyncTransfer(); + + void *allocate(); + void finalize(); + }; + + OpenGLTexture2D(); void allocate(); void sub_image(unsigned, int, int, unsigned, unsigned, const void *); - void sub_image(unsigned, int, int, unsigned, unsigned, const Buffer &, unsigned); - Resource::AsyncLoader *create_async_loader(IO::Seekable &); - void unload(); +public: + virtual std::size_t get_data_size() const; + virtual void unload(); }; using Texture2DBackend = OpenGLTexture2D;