X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fopengl%2Fprogram_backend.cpp;h=e83a94844dc4e79e28986e0d8dcf8e835e9cad7e;hb=89347a620294a1136ee111edeadec68390654f78;hp=685f15421d6d726f34f6b73840a5f7ac96eb3e3f;hpb=e70662d7812464159f2e47f4bebb69d88f89ae93;p=libs%2Fgl.git diff --git a/source/backends/opengl/program_backend.cpp b/source/backends/opengl/program_backend.cpp index 685f1542..e83a9484 100644 --- a/source/backends/opengl/program_backend.cpp +++ b/source/backends/opengl/program_backend.cpp @@ -99,7 +99,7 @@ unsigned OpenGLProgram::add_stage(Stage type) return stage_id; } -void OpenGLProgram::add_glsl_stages(const GlslModule &mod, const map &spec_values, TransientData &transient) +void OpenGLProgram::add_glsl_stages(const GlslModule &mod, const map &spec_values) { SL::Compiler compiler(Device::get_current().get_info().glsl_features); compiler.set_source(mod.get_prepared_source(), ""); @@ -146,11 +146,44 @@ void OpenGLProgram::add_glsl_stages(const GlslModule &mod, const map(this)->reflect_data; rd.n_clip_distances = compiler.get_n_clip_distances(); + + link(mod); + query_uniforms(); + query_attributes(); + + const map &block_bindings = compiler.get_uniform_block_bindings(); + if(!block_bindings.empty()) + { + for(unsigned i=0; isecond); + rd.uniform_blocks[i].bind_point = j->second; + } + } + } + + const map &tex_bindings = compiler.get_texture_bindings(); + if(!tex_bindings.empty()) + { + if(!ARB_separate_shader_objects) + glUseProgram(id); + for(const auto &kvp: tex_bindings) + { + int location = static_cast(this)->get_uniform_location(kvp.first); + if(location>=0) + { + if(ARB_separate_shader_objects) + glProgramUniform1i(id, location, kvp.second); + else + glUniform1i(location, kvp.second); + } + } + } } void OpenGLProgram::compile_glsl_stage(const GlslModule &mod, unsigned stage_id) @@ -220,9 +253,11 @@ void OpenGLProgram::add_spirv_stages(const SpirVModule &mod, const mapname.c_str(), spec_id_array.size(), &spec_id_array[0], &spec_value_array[0]); + + link(mod); } -void OpenGLProgram::finalize(const Module &mod, TransientData &transient) +void OpenGLProgram::link(const Module &mod) { glLinkProgram(id); int status = 0; @@ -243,13 +278,6 @@ void OpenGLProgram::finalize(const Module &mod, TransientData &transient) if(!info_log.empty()) IO::print("Program link info log:\n%s", info_log); #endif - - if(mod.get_format()==Module::GLSL) - { - query_uniforms(); - query_attributes(); - apply_bindings(transient); - } } void OpenGLProgram::query_uniforms() @@ -274,7 +302,7 @@ void OpenGLProgram::query_uniforms() if(len>3 && !strcmp(name+len-3, "[0]")) name[len-3] = 0; - rd.uniforms.push_back(ReflectData::UniformInfo()); + rd.uniforms.emplace_back(); ReflectData::UniformInfo &info = rd.uniforms.back(); info.name = name; info.tag = name; @@ -296,7 +324,7 @@ void OpenGLProgram::query_uniforms() query_uniform_blocks(uniforms_by_index); } - rd.uniform_blocks.push_back(ReflectData::UniformBlockInfo()); + rd.uniform_blocks.emplace_back(); ReflectData::UniformBlockInfo &default_block = rd.uniform_blocks.back(); for(ReflectData::UniformInfo &u: rd.uniforms) @@ -331,7 +359,7 @@ void OpenGLProgram::query_uniform_blocks(const vector3 && !strcmp(name+len-3, "[0]")) name[len-3] = 0; - rd.attributes.push_back(ReflectData::AttributeInfo()); + rd.attributes.emplace_back(); ReflectData::AttributeInfo &info = rd.attributes.back(); info.name = name; info.location = glGetAttribLocation(id, name); @@ -418,35 +446,6 @@ void OpenGLProgram::query_attributes() } } -void OpenGLProgram::apply_bindings(const TransientData &transient) -{ - ReflectData &rd = static_cast(this)->reflect_data; - - for(unsigned i=0; isecond); - rd.uniform_blocks[i].bind_point = j->second; - } - } - - if(!ARB_separate_shader_objects) - glUseProgram(id); - for(const auto &kvp: transient.textures) - { - int location = static_cast(this)->get_uniform_location(kvp.first); - if(location>=0) - { - if(ARB_separate_shader_objects) - glProgramUniform1i(id, location, kvp.second); - else - glUniform1i(location, kvp.second); - } - } -} - void OpenGLProgram::finalize_uniforms() { ReflectData &rd = static_cast(this)->reflect_data;