X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fbackends%2Fopengl%2Fbuffer_backend.cpp;h=13944a86d439231e93603b84454fceed5f781900;hb=99ca354f18119f82f1adeca100cd665a8f640317;hp=a0404e7b143066a479efe1c67f33adb117aa0676;hpb=be6ffe96ecb4707599fe1a6f620c348760213d46;p=libs%2Fgl.git diff --git a/source/backends/opengl/buffer_backend.cpp b/source/backends/opengl/buffer_backend.cpp index a0404e7b..13944a86 100644 --- a/source/backends/opengl/buffer_backend.cpp +++ b/source/backends/opengl/buffer_backend.cpp @@ -6,14 +6,13 @@ #include #include "buffer.h" #include "buffer_backend.h" +#include "device.h" using namespace std; namespace Msp { namespace GL { -OpenGLBuffer *OpenGLBuffer::scratch_binding = 0; - OpenGLBuffer::OpenGLBuffer() { static Require _req(ARB_vertex_buffer_object); @@ -24,11 +23,18 @@ OpenGLBuffer::OpenGLBuffer() glGenBuffers(1, &id); } +OpenGLBuffer::OpenGLBuffer(OpenGLBuffer &&other): + id(other.id) +{ + other.id = 0; +} + OpenGLBuffer::~OpenGLBuffer() { - if(this==scratch_binding) + if(this==Device::get_current().get_state().scratch_buffer) unbind_scratch(); - glDeleteBuffers(1, &id); + if(id) + glDeleteBuffers(1, &id); } void OpenGLBuffer::allocate() @@ -84,7 +90,6 @@ void *OpenGLBuffer::map() bool OpenGLBuffer::unmap() { - // TODO check if it's mapped if(ARB_direct_state_access) return glUnmapNamedBuffer(id); else if(OES_mapbuffer) @@ -109,6 +114,7 @@ void OpenGLBuffer::set_debug_name(const string &name) void OpenGLBuffer::bind_scratch() { + const OpenGLBuffer *&scratch_binding = Device::get_current().get_state().scratch_buffer; if(scratch_binding!=this) { glBindBuffer(GL_ARRAY_BUFFER, id); @@ -118,6 +124,7 @@ void OpenGLBuffer::bind_scratch() void OpenGLBuffer::unbind_scratch() { + const OpenGLBuffer *&scratch_binding = Device::get_current().get_state().scratch_buffer; if(scratch_binding) { glBindBuffer(GL_ARRAY_BUFFER, 0);