X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Farb_shader_objects.h;fp=source%2Farb_shader_objects.h;h=0000000000000000000000000000000000000000;hb=619aae12e01f25e79626a94c973927e5599e99a5;hp=c40de6332cf34487e2830e37a503be58a68f6f80;hpb=a3d248c7db9f04919ed5e4053f6e2a2f776cec47;p=libs%2Fgl.git diff --git a/source/arb_shader_objects.h b/source/arb_shader_objects.h deleted file mode 100644 index c40de633..00000000 --- a/source/arb_shader_objects.h +++ /dev/null @@ -1,57 +0,0 @@ -#ifndef MSP_GL_ARB_SHADER_OBJECTS_ -#define MSP_GL_ARB_SHADER_OBJECTS_ - -#include "extension.h" -#include "gl.h" -#include - -namespace Msp { -namespace GL { - -extern PFNGLATTACHOBJECTARBPROC glAttachShader; -extern PFNGLCOMPILESHADERARBPROC glCompileShader; -extern PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgram; -extern PFNGLCREATESHADEROBJECTARBPROC glCreateShader; -extern PFNGLDELETEOBJECTARBPROC glDeleteProgram; -extern PFNGLDELETEOBJECTARBPROC glDeleteShader; -extern PFNGLDETACHOBJECTARBPROC glDetachShader; -extern PFNGLGETACTIVEUNIFORMARBPROC glGetActiveUniform; -extern PFNGLGETATTACHEDOBJECTSARBPROC glGetAttachedShaders; -extern PFNGLGETINFOLOGARBPROC glGetProgramInfoLog; -extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetProgramiv; -extern PFNGLGETINFOLOGARBPROC glGetShaderInfoLog; -extern PFNGLGETSHADERSOURCEARBPROC glGetShaderSource; -extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetShaderiv; -extern PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocation; -extern PFNGLGETUNIFORMFVARBPROC glGetUniformfv; -extern PFNGLGETUNIFORMIVARBPROC glGetUniformiv; -extern PFNGLLINKPROGRAMARBPROC glLinkProgram; -extern PFNGLSHADERSOURCEARBPROC glShaderSource; -extern PFNGLUNIFORM1FARBPROC glUniform1f; -extern PFNGLUNIFORM1FVARBPROC glUniform1fv; -extern PFNGLUNIFORM1IARBPROC glUniform1i; -extern PFNGLUNIFORM1IVARBPROC glUniform1iv; -extern PFNGLUNIFORM2FARBPROC glUniform2f; -extern PFNGLUNIFORM2FVARBPROC glUniform2fv; -extern PFNGLUNIFORM2IARBPROC glUniform2i; -extern PFNGLUNIFORM2IVARBPROC glUniform2iv; -extern PFNGLUNIFORM3FARBPROC glUniform3f; -extern PFNGLUNIFORM3FVARBPROC glUniform3fv; -extern PFNGLUNIFORM3IARBPROC glUniform3i; -extern PFNGLUNIFORM3IVARBPROC glUniform3iv; -extern PFNGLUNIFORM4FARBPROC glUniform4f; -extern PFNGLUNIFORM4FVARBPROC glUniform4fv; -extern PFNGLUNIFORM4IARBPROC glUniform4i; -extern PFNGLUNIFORM4IVARBPROC glUniform4iv; -extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fv; -extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fv; -extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fv; -extern PFNGLUSEPROGRAMOBJECTARBPROC glUseProgram; -extern PFNGLVALIDATEPROGRAMARBPROC glValidateProgram; - -extern Extension ARB_shader_objects; - -} // namespace GL -} // namespace Msp - -#endif