X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fanimation.cpp;h=37f583d5ec53b43324e67f7fcd1237a25bbefa80;hb=refs%2Fheads%2Fmaster;hp=eb22ab29f0462fa5c686b2542b9b21ba155f5a6e;hpb=4c5ba8f7d3bc755d6256cb6bf75907a1b10fc290;p=libs%2Fgl.git diff --git a/source/animation.cpp b/source/animation.cpp deleted file mode 100644 index eb22ab29..00000000 --- a/source/animation.cpp +++ /dev/null @@ -1,208 +0,0 @@ -#include -#include -#include -#include "animation.h" -#include "keyframe.h" - -using namespace std; - -#include - -namespace Msp { -namespace GL { - -Animation::Animation(): - looping(false) -{ } - -void Animation::add_keyframe(const Time::TimeDelta &t, const KeyFrame &kf) -{ - if(!keyframes.empty() && ttime; - - const double *m1_data = tkf.prev->keyframe->get_matrix().data(); - const double *m2_data = tkf.keyframe->get_matrix().data(); - for(unsigned i=0; i<3; ++i) - { - const double *m1_col = m1_data+i*4; - const double *m2_col = m2_data+i*4; - - // Compute a normalized vector halfway between the two endpoints - double half[3]; - double len = 0; - for(unsigned j=0; j<3; ++j) - { - half[j] = (m1_col[j]+m2_col[j])/2; - len += half[j]*half[j]; - } - len = sqrt(len); - for(unsigned j=0; j<3; ++j) - half[j] /= len; - - // Compute correction factors for smooth interpolation - double cos_half = m1_col[0]*half[0]+m1_col[1]*half[1]+m1_col[2]*half[2]; - double angle = acos(cos_half); - tkf.axes[i].slope = (angle ? angle/tan(angle) : 1); - tkf.axes[i].scale = cos_half; - } -} - -Matrix Animation::compute_matrix(const TimedKeyFrame &tkf, const Time::TimeDelta &dt) const -{ - if(!dt) - return tkf.keyframe->get_matrix(); - if(!tkf.prev) - throw invalid_argument("Animation::compute_matrix"); - const TimedKeyFrame &prev = *tkf.prev; - - float t = dt/tkf.delta_t; - float u = t*2.0f-1.0f; - - double matrix[16]; - const double *m1_data = prev.keyframe->get_matrix().data(); - const double *m2_data = tkf.keyframe->get_matrix().data(); - for(unsigned i=0; i<4; ++i) - { - const double *m1_col = m1_data+i*4; - const double *m2_col = m2_data+i*4; - double *out_col = matrix+i*4; - - if(i<3) - { - /* Linear interpolation will produce vectors that fall on the line - between the two endpoints, and has a higher angular velocity near the - middle. We compensate for the velocity by interpolating the angle - around the halfway point and computing its tangent. This is - approximated by a third degree polynomial, scaled so that the result - will be in the range [-1, 1]. */ - float w = (tkf.axes[i].slope+(1-tkf.axes[i].slope)*u*u)*u*0.5f+0.5f; - - /* The interpolate vectors will also be shorter than unit length. At - the halfway point the length will be equal to the cosine of half the - angle, which was computed earlier. Use a second degree polynomial to - approximate. */ - float n = (tkf.axes[i].scale+(1-tkf.axes[i].scale)*u*u); - - for(unsigned j=0; j<3; ++j) - out_col[j] = ((1-w)*m1_col[j]+w*m2_col[j])/n; - } - else - { - for(unsigned j=0; j<3; ++j) - out_col[j] = (1-t)*m1_col[j]+t*m2_col[j]; - } - } - - matrix[3] = 0; - matrix[7] = 0; - matrix[11] = 0; - matrix[15] = 1; - - return matrix; -} - - -Animation::AxisInterpolation::AxisInterpolation(): - slope(0), - scale(0) -{ } - - -Animation::Iterator::Iterator(const Animation &a): - animation(a), - iter(animation.keyframes.begin()), - end(false) -{ } - -Animation::Iterator &Animation::Iterator::operator+=(const Time::TimeDelta &t) -{ - time_since_keyframe += t; - while(time_since_keyframe>iter->delta_t) - { - KeyFrameList::const_iterator next = iter; - ++next; - if(next==animation.keyframes.end()) - { - if(animation.looping) - next = animation.keyframes.begin(); - else - { - end = true; - time_since_keyframe = iter->delta_t; - break; - } - } - - time_since_keyframe -= iter->delta_t; - iter = next; - } - - return *this; -} - -Matrix Animation::Iterator::get_matrix() const -{ - return animation.compute_matrix(*iter, time_since_keyframe); -} - - -Animation::Loader::Loader(Animation &a): - DataFile::CollectionObjectLoader(a, 0) -{ - init(); -} - -Animation::Loader::Loader(Animation &a, Collection &c): - DataFile::CollectionObjectLoader(a, &c) -{ - init(); -} - -void Animation::Loader::init() -{ - add("interval", &Loader::interval); - add("keyframe", &Loader::keyframe); - add("keyframe", &Loader::keyframe_inline); - add("looping", &Animation::looping); -} - -void Animation::Loader::keyframe(const string &n) -{ - obj.add_keyframe(current_time, get_collection().get(n)); -} - -void Animation::Loader::keyframe_inline() -{ - RefPtr kf = new KeyFrame; - load_sub(*kf); - - TimedKeyFrame tkf; - tkf.time = current_time; - tkf.keyframe = kf; - obj.prepare_keyframe(tkf); - obj.keyframes.push_back(tkf); -} - -void Animation::Loader::interval(float t) -{ - current_time += t*Time::sec; -} - -} // namespace GL -} // namespace Msp