X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Fvehicletype.cpp;h=0c6465898987396d00fe5f0dd664da091b507b23;hb=e621dd4120cb253417167b4295e436cee095ccb0;hp=a2f4a34415ef1954e1bdd30910123c4d235e2764;hpb=c984792845515b18f7b886c488c2500fd5443c8a;p=r2c2.git diff --git a/source/3d/vehicletype.cpp b/source/3d/vehicletype.cpp index a2f4a34..0c64658 100644 --- a/source/3d/vehicletype.cpp +++ b/source/3d/vehicletype.cpp @@ -158,7 +158,9 @@ GL::Technique *VehicleType3D::create_technique(const map ¶ms tex->storage(GL::RGB, 2, 1); tex->set_min_filter(GL::NEAREST); tex->set_mag_filter(GL::NEAREST); - unsigned char data[6] = { color>>16, color>>8, color, color2>>16, color2>>8, color2 }; + unsigned char data[6]; + data[0] = color>>16; data[1] = color>>8; data[2] = color; + data[3] = color2>>16; data[4] = color2>>8; data[5] = color2; tex->image(0, GL::RGB, GL::UNSIGNED_BYTE, data); pass.set_texture(0, tex);