X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=bd148a7c3f307cb65ede9c21d341bec7b979137a;hb=7a36d396eded897c421424905b2c938d770df341;hp=8b36b194220c0c3175da4c322e9b846e5112b656;hpb=f8a7788cee0261babfc4c804a58515aad6dfbc3d;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index 8b36b19..bd148a7 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -1,13 +1,5 @@ -/* $Id$ - -This file is part of R²C² -Copyright © 2006-2011 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - #include #include -#include #include #include "libr2c2/tracktype.h" #include "endpoint.h" @@ -55,20 +47,13 @@ Track3D::~Track3D() delete *i; } -void Track3D::get_bounds(float angle, Vector &minp, Vector &maxp) const +void Track3D::get_bounds(const Angle &angle, Vector &minp, Vector &maxp) const { type.get_bounds(angle-track.get_rotation(), minp, maxp); - float c = cos(-angle); - float s = sin(-angle); - - const Vector &pos = track.get_position(); - minp.x += c*pos.x-s*pos.y; - maxp.x += c*pos.x-s*pos.y; - minp.y += s*pos.x+c*pos.y; - maxp.y += s*pos.x+c*pos.y; - minp.z += pos.z; - maxp.z += pos.z; + Vector pos = rotated_vector(track.get_position(), -angle); + minp += pos; + maxp += pos; float slope = track.get_slope(); if(slope>0) @@ -79,26 +64,18 @@ void Track3D::get_bounds(float angle, Vector &minp, Vector &maxp) const Vector Track3D::get_node() const { - const Vector &pos = track.get_position(); Vector minp; Vector maxp; - type.get_bounds(0, minp, maxp); - float rot = track.get_rotation(); - float c = cos(rot); - float s = sin(rot); + type.get_bounds(Angle::zero(), minp, maxp); - Vector center((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, 0); - return Vector(pos.x+c*center.x-s*center.y, pos.y+s*center.x+c*center.y, pos.z+0.02); + return track.get_position()+rotated_vector((minp+maxp)/2.0f, track.get_rotation())+Vector(0, 0, 0.02); } -GL::Matrix Track3D::get_matrix() const +GL::Matrix Track3D::create_matrix() const { - const Vector &pos = track.get_position(); - float rot = track.get_rotation(); - GL::Matrix matrix; - matrix.translate(pos.x, pos.y, pos.z); - matrix.rotate(rot, 0, 0, 1); + matrix.translate(track.get_position()); + matrix.rotate(track.get_rotation(), 0, 0, 1); matrix.rotate(track.get_slope()/track.get_type().get_total_length(), 0, -1, 0); return matrix; @@ -106,13 +83,7 @@ GL::Matrix Track3D::get_matrix() const void Track3D::setup_render(Msp::GL::Renderer &renderer, const GL::Tag &) const { - renderer.matrix_stack() *= get_matrix(); - glPushName(reinterpret_cast(this)); -} - -void Track3D::finish_render(Msp::GL::Renderer &, const GL::Tag &) const -{ - glPopName(); + renderer.matrix_stack() *= create_matrix(); } void Track3D::link_changed(unsigned i, Track *trk)