X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=8b36b194220c0c3175da4c322e9b846e5112b656;hb=f8a7788cee0261babfc4c804a58515aad6dfbc3d;hp=d9370844e8ae24cb0f061777dd1e00d0381fce0e;hpb=52cbe8d99669f843f8f75c51128e2748584dd03a;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index d937084..8b36b19 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -1,254 +1,132 @@ +/* $Id$ + +This file is part of R²C² +Copyright © 2006-2011 Mikkosoft Productions, Mikko Rasa +Distributed under the GPL +*/ + #include -#include +#include #include -#include "libmarklin/tracktype.h" +#include +#include "libr2c2/tracktype.h" +#include "endpoint.h" +#include "layout.h" +#include "path.h" #include "track.h" +#include "tracktype.h" using namespace std; using namespace Msp; -#include - -namespace Marklin { +namespace R2C2 { -Track3D::Track3D(Track &t, unsigned q): +Track3D::Track3D(Layout3D &l, Track &t): + GL::ObjectInstance(l.get_catalogue().get_track(t.get_type()).get_object()), + layout(l), track(t), - color(1, 1, 1), - varray((GL::NORMAL3, GL::VERTEX3)), - quality(q) -{ - build_object(); -} - -void Track3D::set_quality(unsigned q) + type(layout.get_catalogue().get_track(track.get_type())), + path(new Path3D(*this)) { - quality=q; - build_object(); -} - -void Track3D::get_bounds(float angle, Point &minp, Point &maxp) const -{ - const Point &pos=track.get_position(); - float rot=track.get_rotation(); - - float c=cos(-angle); - float s=sin(-angle); - - minp.x=maxp.x=c*pos.x-s*pos.y; - minp.y=maxp.y=s*pos.x+c*pos.y; + layout.add_track(*this); + layout.get_scene().add(*this); - float c2=cos(rot-angle); - float s2=sin(rot-angle); - - for(vector::const_iterator i=border.begin(); i!=border.end(); ++i) + const vector &type_eps = track.get_type().get_endpoints(); + const vector &links = track.get_links(); + for(unsigned i=0; ix-s2*i->y; - float y=s*pos.x+c*pos.y + s2*i->x+c2*i->y; - - minp.x=min(minp.x, x); - minp.y=min(minp.y, y); - maxp.x=max(maxp.x, x); - maxp.y=max(maxp.y, y); + if(!links[i] || links[i]>&track) + endpoints.push_back(new Endpoint3D(*this, i)); + else + endpoints.push_back(0); } + + track.signal_link_changed.connect(sigc::mem_fun(this, &Track3D::link_changed)); } -void Track3D::render() +Track3D::~Track3D() { - prepare_render(); - - glPushName((unsigned)this); + delete path; - varray.apply(); - glColor4f(0.25*color.r, 0.25*color.g, 0.25*color.b, 1); - glDrawElements(GL_QUADS, base_seq.size(), GL_UNSIGNED_INT, &base_seq[0]); - if(quality>1) - { - glColor4f(0.85*color.r, 0.85*color.g, 0.85*color.b, 1); - glDrawElements(GL_QUADS, rail_seq.size(), GL_UNSIGNED_INT, &rail_seq[0]); - } + layout.remove_track(*this); + layout.get_scene().remove(*this); - glPopName(); - glPopMatrix(); + for(vector::iterator i=endpoints.begin(); i!=endpoints.end(); ++i) + delete *i; } -void Track3D::render_endpoints() +void Track3D::get_bounds(float angle, Vector &minp, Vector &maxp) const { - prepare_render(); - - const vector &endpoints=track.get_type().get_endpoints(); - for(unsigned i=0; i0) + maxp.z += slope; + else + minp.z += slope; +} - glPopMatrix(); +Vector Track3D::get_node() const +{ + const Vector &pos = track.get_position(); + Vector minp; + Vector maxp; + type.get_bounds(0, minp, maxp); + float rot = track.get_rotation(); + float c = cos(rot); + float s = sin(rot); + + Vector center((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, 0); + return Vector(pos.x+c*center.x-s*center.y, pos.y+s*center.x+c*center.y, pos.z+0.02); } -void Track3D::render_route(int route) +GL::Matrix Track3D::get_matrix() const { - prepare_render(); + const Vector &pos = track.get_position(); + float rot = track.get_rotation(); - varray.apply(); - if(route>=0 && static_cast(route)(this)); } -void Track3D::build_object() +void Track3D::finish_render(Msp::GL::Renderer &, const GL::Tag &) const { - varray.clear(); - RefPtr builder=varray.modify(); - - base_seq.clear(); - rail_seq.clear(); - route_seq.clear(); - route_seq.resize(track.get_type().get_n_routes()); - - const vector &parts=track.get_type().get_parts(); - unsigned index=0; - for(vector::const_iterator i=parts.begin(); i!=parts.end(); ++i) - build_part(*i, *builder, index); + glPopName(); } -void Track3D::build_part(const TrackPart &part, GL::VertexArrayBuilder &va_builder, unsigned &base_index) +void Track3D::link_changed(unsigned i, Track *trk) { - static vector profile; - if(profile.empty()) - { - profile.push_back(Point(0, -0.02, 0)); - profile.push_back(Point(0, -0.014, 0.008)); - profile.push_back(Point(0, -0.014, 0.008)); - profile.push_back(Point(0, 0.014, 0.008)); - profile.push_back(Point(0, 0.014, 0.008)); - profile.push_back(Point(0, 0.02, 0)); - for(unsigned i=0; i<2; ++i) - { - profile.push_back(Point(0, -0.009+i*0.017, 0.008)); - profile.push_back(Point(0, -0.009+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.009+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.008)); - } - profile.push_back(Point(0, -0.002, 0.012)); - profile.push_back(Point(0, 0.002, 0.012)); - } - static unsigned psize=profile.size(); - - const float &radius=part.radius; - const float &x=part.x; - const float &y=part.y; - const float &length=part.length; - const float &dir=part.dir; - - unsigned nsegs; - if(radius) + if(!trk || trk>&track) { - nsegs=(unsigned)(part.length*(1<=6) ? length/2 : length; - Point p(x+c*len*i-s*profile[j].y, y+s*len*i+c*profile[j].y, profile[j].z+i*track.get_slope()); - va_builder.vertex(p.x, p.y, p.z); - if(profile[j].z==0) - border.push_back(p); - } - } + delete endpoints[i]; + endpoints[i] = 0; } - - for(unsigned i=0; i