X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=72973f3a9b4bc03501af1777d004a275f14cc5b6;hb=e621dd4120cb253417167b4295e436cee095ccb0;hp=c3eb388dc8bb4a96b35a4a797319cf53db8dd949;hpb=7e382cc3cad8c4f6945b0c9d89e2ca917b42b740;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index c3eb388..72973f3 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -1,47 +1,66 @@ -/* $Id$ - -This file is part of the MSP Märklin suite -Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - #include -#include -#include -#include "libmarklin/tracktype.h" +#include +#include +#include "libr2c2/tracktype.h" +#include "endpoint.h" #include "layout.h" +#include "path.h" #include "track.h" #include "tracktype.h" using namespace std; using namespace Msp; -namespace Marklin { +namespace R2C2 { Track3D::Track3D(Layout3D &l, Track &t): + GL::ObjectInstance(l.get_catalogue().get_track(t.get_type()).get_object()), layout(l), track(t), type(layout.get_catalogue().get_track(track.get_type())), - color(1, 1, 1) -{ } + path(new Path3D(*this)) +{ + layout.add_track(*this); + layout.get_scene().add(*this); + + const vector &type_eps = track.get_type().get_endpoints(); + const vector &links = track.get_links(); + for(unsigned i=0; i&track) + endpoints.push_back(new Endpoint3D(*this, i)); + else + endpoints.push_back(0); + } + + track.signal_link_changed.connect(sigc::mem_fun(this, &Track3D::link_changed)); +} -void Track3D::set_color(const Msp::GL::Color &c) +Track3D::~Track3D() { - color = c; + delete path; + + layout.remove_track(*this); + layout.get_scene().remove(*this); + + for(vector::iterator i=endpoints.begin(); i!=endpoints.end(); ++i) + delete *i; } -void Track3D::get_bounds(float angle, Point &minp, Point &maxp) const +void Track3D::get_bounds(float angle, Vector &minp, Vector &maxp) const { type.get_bounds(angle-track.get_rotation(), minp, maxp); float c = cos(-angle); float s = sin(-angle); - const Point &pos = track.get_position(); + const Vector &pos = track.get_position(); minp.x += c*pos.x-s*pos.y; maxp.x += c*pos.x-s*pos.y; minp.y += s*pos.x+c*pos.y; maxp.y += s*pos.x+c*pos.y; + minp.z += pos.z; + maxp.z += pos.z; float slope = track.get_slope(); if(slope>0) @@ -50,96 +69,50 @@ void Track3D::get_bounds(float angle, Point &minp, Point &maxp) const minp.z += slope; } -void Track3D::render() const +Vector Track3D::get_node() const { - prepare_render(true); - - glPushName(reinterpret_cast(this)); - - type.render(); + const Vector &pos = track.get_position(); + Vector minp; + Vector maxp; + type.get_bounds(0, minp, maxp); + float rot = track.get_rotation(); + float c = cos(rot); + float s = sin(rot); - glPopName(); - glPopMatrix(); + Vector center((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, 0); + return Vector(pos.x+c*center.x-s*center.y, pos.y+s*center.x+c*center.y, pos.z+0.02); } -void Track3D::render_endpoints() const +GL::Matrix Track3D::create_matrix() const { - prepare_render(false); - - const vector &endpoints = track.get_type().get_endpoints(); - for(unsigned i=0; i1e-4) - { - Point p; - if(track.get_slope()>0) - { - p = endpoints[1].pos; - p.z += track.get_slope(); - } - else - p = endpoints[0].pos; - glBegin(GL_TRIANGLE_STRIP); - for(unsigned i=0; i<=16; ++i) - { - float c = cos(i*M_PI/8); - float s = sin(i*M_PI/8); - glNormal3f(c, s, 0); - glVertex3f(p.x+c*0.01, p.y+s*0.01, p.z); - glVertex3f(p.x+c*0.01, p.y+s*0.01, -track.get_position().z); - } - glEnd(); - } + GL::Matrix matrix; + matrix.translate(pos.x, pos.y, pos.z); + matrix.rotate(rot, 0, 0, 1); + matrix.rotate(track.get_slope()/track.get_type().get_total_length(), 0, -1, 0); - glPopMatrix(); + return matrix; } -void Track3D::render_path(int path) const +void Track3D::setup_render(Msp::GL::Renderer &renderer, const GL::Tag &) const { - prepare_render(true); - - (void)path; - /*varray.apply(); - if(path>=0 && static_cast(path)&track) + { + if(!endpoints[i]) + endpoints[i] = new Endpoint3D(*this, i); + } + else if(endpoints[i]) + { + delete endpoints[i]; + endpoints[i] = 0; + } } -} // namespace Marklin +} // namespace R2C2