X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=549bc156ba6dce2de6babcb6db4889441ce4b221;hb=d06a1e1ab34e5ecb4bb7011d44298a0b5e6162be;hp=a5c5dbf62a166904a5e3203d28b53af8a637284c;hpb=bc8ac89bbe774bb133b758416182aa18e5e0a5a5;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index a5c5dbf..549bc15 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -1,98 +1,73 @@ -/* $Id$ - -This file is part of the MSP Märklin suite -Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - #include #include -#include -#include "libmarklin/tracktype.h" +#include +#include "libr2c2/tracktype.h" #include "endpoint.h" #include "layout.h" +#include "path.h" #include "track.h" #include "tracktype.h" using namespace std; using namespace Msp; -namespace Marklin { +namespace R2C2 { Track3D::Track3D(Layout3D &l, Track &t): - layout(l), + Object3D(l, t), + GL::ObjectInstance(l.get_catalogue().get_3d(t.get_type()).get_object()), track(t), - type(layout.get_catalogue().get_track(track.get_type())) + type(layout.get_catalogue().get_3d(track.get_type())) { - layout.add_track(*this); layout.get_scene().add(*this); - const vector &type_eps = track.get_type().get_endpoints(); + const vector &type_eps = track.get_type().get_endpoints(); + const vector &links = track.get_links(); for(unsigned i=0; i&track) + endpoints.push_back(new Endpoint3D(*this, i)); + else + endpoints.push_back(0); + } + + track.signal_link_changed.connect(sigc::mem_fun(this, &Track3D::link_changed)); } Track3D::~Track3D() { - layout.remove_track(*this); layout.get_scene().remove(*this); for(vector::iterator i=endpoints.begin(); i!=endpoints.end(); ++i) delete *i; } -void Track3D::get_bounds(float angle, Point &minp, Point &maxp) const +Vector Track3D::get_node() const { - type.get_bounds(angle-track.get_rotation(), minp, maxp); - - float c = cos(-angle); - float s = sin(-angle); + Geometry::BoundingBox bbox = track.get_type().get_shape()->get_axis_aligned_bounding_box(); + const Vector &minp = bbox.get_minimum_point(); + const Vector &maxp = bbox.get_maximum_point(); - const Point &pos = track.get_position(); - minp.x += c*pos.x-s*pos.y; - maxp.x += c*pos.x-s*pos.y; - minp.y += s*pos.x+c*pos.y; - maxp.y += s*pos.x+c*pos.y; - minp.z += pos.z; - maxp.z += pos.z; - - float slope = track.get_slope(); - if(slope>0) - maxp.z += slope; - else - minp.z += slope; + return matrix*((minp+maxp)/2.0f+Vector(0, 0, 0.02)); } -Point Track3D::get_node() const +void Track3D::setup_render(Msp::GL::Renderer &renderer, const GL::Tag &) const { - const Point &pos = track.get_position(); - Point minp; - Point maxp; - type.get_bounds(0, minp, maxp); - float rot = track.get_rotation(); - float c = cos(rot); - float s = sin(rot); - - Point center((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, 0); - return Point(pos.x+c*center.x-s*center.y, pos.y+s*center.x+c*center.y, pos.z+0.02); + renderer.matrix_stack() *= matrix; } -void Track3D::render(const GL::Tag &tag) const +void Track3D::link_changed(unsigned i, Track *trk) { - GL::PushMatrix push_mat; - - const Point &pos = track.get_position(); - float rot = track.get_rotation(); - - glTranslatef(pos.x, pos.y, pos.z); - glRotatef(rot*180/M_PI, 0, 0, 1); - glRotatef(track.get_slope()/track.get_type().get_total_length()*180/M_PI, 0, -1, 0); - - glPushName(reinterpret_cast(this)); - - type.render(tag); - - glPopName(); + if(!trk || trk>&track) + { + if(!endpoints[i]) + endpoints[i] = new Endpoint3D(*this, i); + } + else if(endpoints[i]) + { + delete endpoints[i]; + endpoints[i] = 0; + } } -} // namespace Marklin +} // namespace R2C2