X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=549bc156ba6dce2de6babcb6db4889441ce4b221;hb=862d8bea6d31e6fe9a60747e0b9559f77e72bf44;hp=e64f42ed3dde6394fde1749979f24e163f57ba5a;hpb=6c61179fe09af2f5366d50f10aadbf5f83438087;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index e64f42e..549bc15 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -1,253 +1,73 @@ #include -#include -#include +#include +#include +#include "libr2c2/tracktype.h" +#include "endpoint.h" +#include "layout.h" +#include "path.h" #include "track.h" +#include "tracktype.h" using namespace std; using namespace Msp; -#include +namespace R2C2 { -namespace Marklin { - -Track3D::Track3D(Track &t, unsigned q): +Track3D::Track3D(Layout3D &l, Track &t): + Object3D(l, t), + GL::ObjectInstance(l.get_catalogue().get_3d(t.get_type()).get_object()), track(t), - color(1, 1, 1), - varray((GL::NORMAL3, GL::VERTEX3)), - quality(q) -{ - build_object(); -} - -void Track3D::set_quality(unsigned q) -{ - quality=q; - build_object(); -} - -void Track3D::get_bounds(float angle, Point &minp, Point &maxp) const -{ - const Point &pos=track.get_position(); - float rot=track.get_rotation(); - - float c=cos(-angle); - float s=sin(-angle); - - minp.x=maxp.x=c*pos.x-s*pos.y; - minp.y=maxp.y=s*pos.x+c*pos.y; - - float c2=cos(rot-angle); - float s2=sin(rot-angle); - - for(vector::const_iterator i=border.begin(); i!=border.end(); ++i) - { - float x=c*pos.x-s*pos.y + c2*i->x-s2*i->y; - float y=s*pos.x+c*pos.y + s2*i->x+c2*i->y; - - minp.x=min(minp.x, x); - minp.y=min(minp.y, y); - maxp.x=max(maxp.x, x); - maxp.y=max(maxp.y, y); - } -} - -void Track3D::render() + type(layout.get_catalogue().get_3d(track.get_type())) { - prepare_render(); + layout.get_scene().add(*this); - glPushName((unsigned)this); - - varray.apply(); - glColor4f(0.25*color.r, 0.25*color.g, 0.25*color.b, 1); - glDrawElements(GL_QUADS, base_seq.size(), GL_UNSIGNED_INT, &base_seq[0]); - if(quality>1) + const vector &type_eps = track.get_type().get_endpoints(); + const vector &links = track.get_links(); + for(unsigned i=0; ilink); - if(i->link) - glColor4f(0.5, 0, 1, 0.5); + if(!links[i] || links[i]>&track) + endpoints.push_back(new Endpoint3D(*this, i)); else - glColor4f(1, 0, 0.5, 0.5); - - float c=cos(i->rot); - float s=sin(i->rot); - - glBegin(GL_QUADS); - glVertex3f(i->pos.x-s*0.025, i->pos.y+c*0.025, 0); - glVertex3f(i->pos.x+s*0.025, i->pos.y-c*0.025, 0); - glVertex3f(i->pos.x+s*0.025, i->pos.y-c*0.025, pos.z+i->pos.z+0.02); - glVertex3f(i->pos.x-s*0.025, i->pos.y+c*0.025, pos.z+i->pos.z+0.02); - glEnd(); + endpoints.push_back(0); } - glPopMatrix(); + track.signal_link_changed.connect(sigc::mem_fun(this, &Track3D::link_changed)); } -void Track3D::render_route(int route) +Track3D::~Track3D() { - prepare_render(); + layout.get_scene().remove(*this); - varray.apply(); - if(route>=0 && static_cast(route)::iterator i=endpoints.begin(); i!=endpoints.end(); ++i) + delete *i; } -void Track3D::prepare_render() +Vector Track3D::get_node() const { - const Point &pos=track.get_position(); - float rot=track.get_rotation(); + Geometry::BoundingBox bbox = track.get_type().get_shape()->get_axis_aligned_bounding_box(); + const Vector &minp = bbox.get_minimum_point(); + const Vector &maxp = bbox.get_maximum_point(); - glPushMatrix(); - glTranslatef(pos.x, pos.y, pos.z); - glRotatef(rot*180/M_PI, 0, 0, 1); + return matrix*((minp+maxp)/2.0f+Vector(0, 0, 0.02)); } -void Track3D::build_object() +void Track3D::setup_render(Msp::GL::Renderer &renderer, const GL::Tag &) const { - varray.clear(); - RefPtr builder=varray.modify(); - - base_seq.clear(); - rail_seq.clear(); - route_seq.clear(); - route_seq.resize(track.get_n_routes()); - - const Track::PartSeq &parts=track.get_parts(); - unsigned index=0; - for(Track::PartSeq::const_iterator i=parts.begin(); i!=parts.end(); ++i) - build_part(*i, *builder, index); + renderer.matrix_stack() *= matrix; } -void Track3D::build_part(const Track::Part &part, GL::VertexArrayBuilder &va_builder, unsigned &base_index) +void Track3D::link_changed(unsigned i, Track *trk) { - static vector profile; - if(profile.empty()) + if(!trk || trk>&track) { - profile.push_back(Point(0, -0.02, 0)); - profile.push_back(Point(0, -0.014, 0.008)); - profile.push_back(Point(0, -0.014, 0.008)); - profile.push_back(Point(0, 0.014, 0.008)); - profile.push_back(Point(0, 0.014, 0.008)); - profile.push_back(Point(0, 0.02, 0)); - for(unsigned i=0; i<2; ++i) - { - profile.push_back(Point(0, -0.009+i*0.017, 0.008)); - profile.push_back(Point(0, -0.009+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.009+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.008)); - } - profile.push_back(Point(0, -0.002, 0.012)); - profile.push_back(Point(0, 0.002, 0.012)); + if(!endpoints[i]) + endpoints[i] = new Endpoint3D(*this, i); } - static unsigned psize=profile.size(); - - const float &radius=part.radius; - const float &x=part.x; - const float &y=part.y; - const float &length=part.length; - const float &dir=part.dir; - - unsigned nsegs; - if(radius) - { - nsegs=(unsigned)(part.length*(1<=6) ? length/2 : length; - Point p(x+c*len*i-s*profile[j].y, y+s*len*i+c*profile[j].y, profile[j].z+i*track.get_slope()); - va_builder.vertex(p.x, p.y, p.z); - if(profile[j].z==0) - border.push_back(p); - } - } + delete endpoints[i]; + endpoints[i] = 0; } - - for(unsigned i=0; i