X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=549bc156ba6dce2de6babcb6db4889441ce4b221;hb=66a30fdf63df6ae092fb3d335c30a37e4e6ef40d;hp=bd148a7c3f307cb65ede9c21d341bec7b979137a;hpb=7a36d396eded897c421424905b2c938d770df341;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index bd148a7..549bc15 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -14,13 +14,11 @@ using namespace Msp; namespace R2C2 { Track3D::Track3D(Layout3D &l, Track &t): - GL::ObjectInstance(l.get_catalogue().get_track(t.get_type()).get_object()), - layout(l), + Object3D(l, t), + GL::ObjectInstance(l.get_catalogue().get_3d(t.get_type()).get_object()), track(t), - type(layout.get_catalogue().get_track(track.get_type())), - path(new Path3D(*this)) + type(layout.get_catalogue().get_3d(track.get_type())) { - layout.add_track(*this); layout.get_scene().add(*this); const vector &type_eps = track.get_type().get_endpoints(); @@ -38,52 +36,24 @@ Track3D::Track3D(Layout3D &l, Track &t): Track3D::~Track3D() { - delete path; - - layout.remove_track(*this); layout.get_scene().remove(*this); for(vector::iterator i=endpoints.begin(); i!=endpoints.end(); ++i) delete *i; } -void Track3D::get_bounds(const Angle &angle, Vector &minp, Vector &maxp) const -{ - type.get_bounds(angle-track.get_rotation(), minp, maxp); - - Vector pos = rotated_vector(track.get_position(), -angle); - minp += pos; - maxp += pos; - - float slope = track.get_slope(); - if(slope>0) - maxp.z += slope; - else - minp.z += slope; -} - Vector Track3D::get_node() const { - Vector minp; - Vector maxp; - type.get_bounds(Angle::zero(), minp, maxp); - - return track.get_position()+rotated_vector((minp+maxp)/2.0f, track.get_rotation())+Vector(0, 0, 0.02); -} - -GL::Matrix Track3D::create_matrix() const -{ - GL::Matrix matrix; - matrix.translate(track.get_position()); - matrix.rotate(track.get_rotation(), 0, 0, 1); - matrix.rotate(track.get_slope()/track.get_type().get_total_length(), 0, -1, 0); + Geometry::BoundingBox bbox = track.get_type().get_shape()->get_axis_aligned_bounding_box(); + const Vector &minp = bbox.get_minimum_point(); + const Vector &maxp = bbox.get_maximum_point(); - return matrix; + return matrix*((minp+maxp)/2.0f+Vector(0, 0, 0.02)); } void Track3D::setup_render(Msp::GL::Renderer &renderer, const GL::Tag &) const { - renderer.matrix_stack() *= create_matrix(); + renderer.matrix_stack() *= matrix; } void Track3D::link_changed(unsigned i, Track *trk)