X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=401dd2d9634956a15d645047881663e1d355c44c;hb=1ff06c5bc46a677fa389ef86c6b26664368f1653;hp=5891360502255c696213954b5ba58b8c3f37721a;hpb=3e9c210ddc036cd015228504cc0803c909e27f84;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index 5891360..401dd2d 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -1,261 +1,107 @@ /* $Id$ -This file is part of the MSP Märklin suite -Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa +This file is part of R²C² +Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa Distributed under the GPL */ #include -#include +#include #include -#include "libmarklin/tracktype.h" +#include "libr2c2/tracktype.h" +#include "endpoint.h" +#include "layout.h" +#include "path.h" #include "track.h" +#include "tracktype.h" using namespace std; using namespace Msp; -#include +namespace R2C2 { -namespace Marklin { - -Track3D::Track3D(Track &t, unsigned q): +Track3D::Track3D(Layout3D &l, Track &t): + layout(l), track(t), - color(1, 1, 1), - varray((GL::NORMAL3, GL::VERTEX3)), - quality(q) + type(layout.get_catalogue().get_track(track.get_type())), + path(new Path3D(*this)) { - build_object(); -} + layout.add_track(*this); + layout.get_scene().add(*this); -void Track3D::set_quality(unsigned q) -{ - quality=q; - build_object(); + const vector &type_eps = track.get_type().get_endpoints(); + for(unsigned i=0; i::const_iterator i=border.begin(); i!=border.end(); ++i) - { - float x=c*pos.x-s*pos.y + c2*i->x-s2*i->y; - float y=s*pos.x+c*pos.y + s2*i->x+c2*i->y; - - minp.x=min(minp.x, x); - minp.y=min(minp.y, y); - maxp.x=max(maxp.x, x); - maxp.y=max(maxp.y, y); - } + for(vector::iterator i=endpoints.begin(); i!=endpoints.end(); ++i) + delete *i; } -void Track3D::render() const -{ - prepare_render(); - - glPushName(reinterpret_cast(this)); - - varray.apply(); - glColor4f(0.25*color.r, 0.25*color.g, 0.25*color.b, 1); - glDrawElements(GL_QUADS, base_seq.size(), GL_UNSIGNED_INT, &base_seq[0]); - if(quality>1) - { - glColor4f(0.85*color.r, 0.85*color.g, 0.85*color.b, 1); - glDrawElements(GL_QUADS, rail_seq.size(), GL_UNSIGNED_INT, &rail_seq[0]); - } - - glPopName(); - glPopMatrix(); -} - -void Track3D::render_endpoints() const -{ - prepare_render(); - - const vector &endpoints=track.get_type().get_endpoints(); - for(unsigned i=0; i=0 && static_cast(route)0) + maxp.z += slope; else - { - for(unsigned i=0; i builder=varray.modify(); - - base_seq.clear(); - rail_seq.clear(); - route_seq.clear(); - route_seq.resize(track.get_type().get_n_routes()); + const Point &pos = track.get_position(); + float rot = track.get_rotation(); - const vector &parts=track.get_type().get_parts(); - unsigned index=0; - for(vector::const_iterator i=parts.begin(); i!=parts.end(); ++i) - build_part(*i, *builder, index); + GL::translate(pos.x, pos.y, pos.z); + GL::rotate(rot*180/M_PI, 0, 0, 1); + GL::rotate(track.get_slope()/track.get_type().get_total_length()*180/M_PI, 0, -1, 0); } -void Track3D::build_part(const TrackPart &part, GL::VertexArrayBuilder &va_builder, unsigned &base_index) +void Track3D::render(const GL::Tag &tag) const { - static vector profile; - if(profile.empty()) - { - profile.push_back(Point(0, -0.02, 0)); - profile.push_back(Point(0, -0.014, 0.008)); - profile.push_back(Point(0, -0.014, 0.008)); - profile.push_back(Point(0, 0.014, 0.008)); - profile.push_back(Point(0, 0.014, 0.008)); - profile.push_back(Point(0, 0.02, 0)); - for(unsigned i=0; i<2; ++i) - { - profile.push_back(Point(0, -0.009+i*0.017, 0.008)); - profile.push_back(Point(0, -0.009+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.009+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.0103)); - profile.push_back(Point(0, -0.008+i*0.017, 0.008)); - } - profile.push_back(Point(0, -0.002, 0.012)); - profile.push_back(Point(0, 0.002, 0.012)); - } - static unsigned psize=profile.size(); - - const float &radius=part.radius; - const float &x=part.x; - const float &y=part.y; - const float &length=part.length; - const float &dir=part.dir; - - unsigned nsegs; - if(radius) - { - nsegs=static_cast(part.length*(1<=6) ? length/2 : length; - Point p(x+c*len*i-s*profile[j].y, y+s*len*i+c*profile[j].y, profile[j].z+i*track.get_slope()); - va_builder.vertex(p.x, p.y, p.z); - if(profile[j].z==0) - border.push_back(p); - } - } - } + glPushName(reinterpret_cast(this)); - for(unsigned i=0; i