X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Ftrack.cpp;h=1df93a29ca76a60f49904636dd7151dc682c2765;hb=61e10c1c177aa8867aa6e7c412899e917400ac2d;hp=85050c97f597a50d0b9b56d185d574bf8735ea62;hpb=38fb8d56efde037a71c46a58bda314655e68ab6c;p=r2c2.git diff --git a/source/3d/track.cpp b/source/3d/track.cpp index 85050c9..1df93a2 100644 --- a/source/3d/track.cpp +++ b/source/3d/track.cpp @@ -40,12 +40,15 @@ void Track3D::get_bounds(float angle, Point &minp, Point &maxp) const { const Point &pos = track.get_position(); float rot = track.get_rotation(); + float slope = track.get_slope(); float c = cos(-angle); float s = sin(-angle); minp.x = maxp.x = c*pos.x-s*pos.y; minp.y = maxp.y = s*pos.x+c*pos.y; + minp.z = pos.z+min(slope, 0.0f); + maxp.z = pos.z+0.01+max(slope, 0.0f); float c2 = cos(rot-angle); float s2 = sin(rot-angle); @@ -64,7 +67,7 @@ void Track3D::get_bounds(float angle, Point &minp, Point &maxp) const void Track3D::render() const { - prepare_render(); + prepare_render(true); glPushName(reinterpret_cast(this)); @@ -83,7 +86,7 @@ void Track3D::render() const void Track3D::render_endpoints() const { - prepare_render(); + prepare_render(false); const vector &endpoints = track.get_type().get_endpoints(); for(unsigned i=0; i1e-4) + { + Point p; + if(track.get_slope()>0) + { + p = endpoints[1].pos; + p.z += track.get_slope(); + } + else + p = endpoints[0].pos; + glBegin(GL_TRIANGLE_STRIP); + for(unsigned i=0; i<=16; ++i) + { + float c = cos(i*M_PI/8); + float s = sin(i*M_PI/8); + glNormal3f(c, s, 0); + glVertex3f(p.x+c*0.01, p.y+s*0.01, p.z); + glVertex3f(p.x+c*0.01, p.y+s*0.01, -track.get_position().z); + } glEnd(); } glPopMatrix(); } -void Track3D::render_route(int route) const +void Track3D::render_path(int path) const { - prepare_render(); + prepare_render(true); varray.apply(); - if(route>=0 && static_cast(route)=0 && static_cast(path) &parts = track.get_type().get_parts(); unsigned index = 0; @@ -196,7 +224,7 @@ void Track3D::build_part(const TrackPart &part, GL::VertexArrayBuilder &va_build float d = sqrt(dy*dy+dz*dz); va_builder.normal(s*dz/d, -c*dz/d, dy/d); - Point v(p.x+c*profile[j].x-s*profile[j].y, p.y+c*profile[j].y+s*profile[j].x, profile[j].z+i*track.get_slope()/nsegs); + Point v(p.x+c*profile[j].x-s*profile[j].y, p.y+c*profile[j].y+s*profile[j].x, profile[j].z); va_builder.vertex(v.x, v.y, v.z); if(profile[j].z==0) border.push_back(v); @@ -219,10 +247,10 @@ void Track3D::build_part(const TrackPart &part, GL::VertexArrayBuilder &va_build rail_seq.push_back(base_index+(i+1)*psize+1+j*2); rail_seq.push_back(base_index+i*psize+1+j*2); } - route_seq[part.route].push_back(base_index+i*psize+18); - route_seq[part.route].push_back(base_index+(i+1)*psize+18); - route_seq[part.route].push_back(base_index+(i+1)*psize+19); - route_seq[part.route].push_back(base_index+i*psize+19); + path_seq[part.path].push_back(base_index+i*psize+18); + path_seq[part.path].push_back(base_index+(i+1)*psize+18); + path_seq[part.path].push_back(base_index+(i+1)*psize+19); + path_seq[part.path].push_back(base_index+i*psize+19); } base_index += (nsegs+1)*psize;