X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Frod.cpp;h=0e41f02614d6b2ef1b3790724fb54fe18f0f980e;hb=474a2f819c2f7c5216cba5f33fcbc36d9b6886d1;hp=5ae458484bd171844a1f6480e264c2985410250d;hpb=7a36d396eded897c421424905b2c938d770df341;p=r2c2.git diff --git a/source/3d/rod.cpp b/source/3d/rod.cpp index 5ae4584..0e41f02 100644 --- a/source/3d/rod.cpp +++ b/source/3d/rod.cpp @@ -1,5 +1,3 @@ -#include -#include #include "rod.h" #include "vehicle.h" #include "vehicletype.h" @@ -9,31 +7,18 @@ using namespace Msp; namespace R2C2 { Rod3D::Rod3D(const Vehicle3D &v, unsigned r): - GL::ObjectInstance(*v.get_type().get_rod_object(r)), - vehicle(v.get_vehicle()), - rod(vehicle.get_rod(r)) + VehiclePart3D(v, *v.get_type().get_rod_object(r)), + rod(vehicle.get_vehicle().get_rod(r)) { } -void Rod3D::render(GL::Renderer &renderer, const GL::Tag &tag) const +void Rod3D::update_matrix() { - if(!vehicle.get_track()) - return; - - ObjectInstance::render(renderer, tag); -} - -void Rod3D::setup_render(GL::Renderer &renderer, const GL::Tag &) const -{ - GL::Matrix matrix; - matrix.translate(vehicle.get_position()); - matrix.rotate(vehicle.get_rotation(), 0, 0, 1); + matrix = vehicle.Object3D::get_matrix(); matrix.translate(rod.position); if(rod.type->mirror_object) matrix.scale(1, -1, 1); matrix.rotate(rod.angle, 0, -1, 0); - - renderer.matrix_stack() *= matrix; } } // namespace R2C2