X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Fpath.cpp;h=1b4dba54fe03ee75674d3d4b649ea211a8692552;hb=2875ea548e0567ad2ce1b8f9bda58e6452813204;hp=e413ace021d2bec89cb7b132832b5b93919621db;hpb=d27edb207810f0b4e44be8c3632d421faa5fed80;p=r2c2.git diff --git a/source/3d/path.cpp b/source/3d/path.cpp index e413ace..1b4dba5 100644 --- a/source/3d/path.cpp +++ b/source/3d/path.cpp @@ -1,33 +1,35 @@ -/* $Id$ - -This file is part of the MSP Märklin suite -Copyright © 2010 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - #include -#include "libmarklin/tracktype.h" +#include +#include "libr2c2/tracktype.h" #include "layout.h" #include "path.h" #include "track.h" #include "tracktype.h" +using namespace std; using namespace Msp; -namespace Marklin { +namespace R2C2 { Path3D::Path3D(const Track3D &t): + Utility3D(t.get_layout()), track(t), - paths(0), + path(t.get_track().get_active_path()), + side(0), automatic(true), + mesh(0), z_offs(0) { - track.get_layout().get_path_scene().add(*this); + update_mesh(); + + layout.get_path_scene().add(*this); + if(track.get_track().get_type().is_turnout()) + track.get_track().signal_path_changed.connect(sigc::mem_fun(this, &Path3D::path_changed)); } Path3D::~Path3D() { - track.get_layout().get_path_scene().remove(*this); + layout.get_path_scene().remove(*this); } void Path3D::set_automatic() @@ -35,20 +37,19 @@ void Path3D::set_automatic() automatic = true; } -void Path3D::set_path(unsigned p) +void Path3D::set_path(int p) { - if(!(track.get_track().get_type().get_paths()&(1<=0 && !(track.get_track().get_type().get_paths()&(1<0 ? 1 : 0); + update_mesh(); } void Path3D::set_color(const GL::Color &c) @@ -58,27 +59,39 @@ void Path3D::set_color(const GL::Color &c) void Path3D::set_layer(float l) { - z_offs = l*track.get_track().get_layout().get_catalogue().get_gauge()*0.01; + z_offs = l*track.get_track().get_type().get_gauge()*0.01; } -void Path3D::render(const GL::Tag &tag) const +void Path3D::path_changed(unsigned p) { - if(tag==0) + if(automatic) { - unsigned mask = (automatic ? 1<(&track.get_type()); +} + +void Path3D::render(GL::Renderer &renderer, const GL::Tag &tag) const +{ + if(tag=="unlit") + { + GL::MatrixStack::Push push_mtx(renderer.matrix_stack()); + renderer.matrix_stack() *= track.Object3D::get_matrix(); + renderer.matrix_stack() *= GL::Matrix::translation(0, 0, z_offs); glColor4f(color.r, color.g, color.b, color.a); - for(unsigned i=0; mask; ++i, mask>>=1) - if(mask&1) - track.get_type().get_path_mesh(i).draw(); + mesh->draw(renderer); } } -} // namespace Marklin +} // namespace R2C2