X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Foverlay.cpp;h=2a26915a6e5fce5288254ac8b9d3af907bac7f5b;hb=9b8a32cf7371bc5fae8ce239a212469511c459e6;hp=bab469ca4cf0cb14bc3994d705498f01adf1e927;hpb=29433673a88dffd61ecb8e6c8fe6ab38e2012586;p=r2c2.git diff --git a/source/3d/overlay.cpp b/source/3d/overlay.cpp index bab469c..2a26915 100644 --- a/source/3d/overlay.cpp +++ b/source/3d/overlay.cpp @@ -95,8 +95,7 @@ void Overlay3D::render(GL::Renderer &renderer, const GL::Tag &) const const Icon &icon = *i->second; - Vector node = i->first->get_node(); - GL::Vector3 p = renderer.get_camera()->project(GL::Vector3(node.x, node.y, node.z)); + GL::Vector3 p = renderer.get_camera()->project(i->first->get_node()); p.x = int(p.x*0.5*fb_width-icon.width*size/2); p.y = int(p.y*0.5*fb_height); @@ -159,7 +158,7 @@ void Overlay3D::update_icon(Icon &icon) { GL::MeshBuilder bld(icon.background); - bld.color(0.2f, 0.2f, 0.2f, 0.7f); + bld.color(0.05f, 0.05f, 0.05f, 0.7f); bld.begin(GL::TRIANGLE_FAN); bld.vertex(0.4, 0.5);