X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Flayout.cpp;h=f3fe3795fa909a1e3cc4d5d259cbe9c31df61ca0;hb=6109a2122226e1c71e9cc71e4c21036e99e43601;hp=b90f553fff3bd1002146a4bdc3611c04eaeb7f35;hpb=6c61179fe09af2f5366d50f10aadbf5f83438087;p=r2c2.git diff --git a/source/3d/layout.cpp b/source/3d/layout.cpp index b90f553..f3fe379 100644 --- a/source/3d/layout.cpp +++ b/source/3d/layout.cpp @@ -1,9 +1,17 @@ +/* $Id$ + +This file is part of the MSP Märklin suite +Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa +Distributed under the GPL +*/ + #include #include +#include #include #include #include -#include +#include #include "layout.h" using namespace std; @@ -21,44 +29,44 @@ Layout3D::Layout3D(Layout &l): Layout3D::~Layout3D() { - for(Track3DSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(list::iterator i=tracks.begin(); i!=tracks.end(); ++i) delete *i; } void Layout3D::set_quality(unsigned q) { - quality=q; - for(Track3DSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + quality = q; + for(list::iterator i=tracks.begin(); i!=tracks.end(); ++i) (*i)->set_quality(quality); } -void Layout3D::render(bool endpoints) +void Layout3D::render(bool endpoints) const { GL::Texture::unbind(); glEnable(GL_DEPTH_TEST); - for(Track3DSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(list::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) (*i)->render(); if(endpoints) { glDepthMask(false); - for(Track3DSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(list::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) (*i)->render_endpoints(); glDepthMask(true); } } -Track3D *Layout3D::get_track(const Track *t) +Track3D &Layout3D::get_track(const Track &t) const { - for(Track3DSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) - if(&(*i)->get_track()==t) - return *i; - - return 0; + for(list::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) + if(&(*i)->get_track()==&t) + return **i; + + throw KeyError("Unknown track"); } -Track3D *Layout3D::pick_track(float x, float y, float size) +Track3D *Layout3D::pick_track(float x, float y, float size) const { vector select_buf; GL::select_buffer(select_buf); @@ -68,26 +76,26 @@ Track3D *Layout3D::pick_track(float x, float y, float size) glLoadIdentity(); double clip[4]; - clip[0]=1; - clip[1]=0; - clip[2]=x-size; - clip[3]=0; + clip[0] = 1; + clip[1] = 0; + clip[2] = x-size; + clip[3] = 0; glClipPlane(GL_CLIP_PLANE0, clip); glEnable(GL_CLIP_PLANE0); - clip[0]=-1; - clip[2]=-(x+size); + clip[0] = -1; + clip[2] = -(x+size); glClipPlane(GL_CLIP_PLANE1, clip); glEnable(GL_CLIP_PLANE1); - clip[0]=0; - clip[1]=1; - clip[2]=y-size; + clip[0] = 0; + clip[1] = 1; + clip[2] = y-size; glClipPlane(GL_CLIP_PLANE2, clip); glEnable(GL_CLIP_PLANE2); - clip[1]=-1; - clip[2]=-(y+size); + clip[1] = -1; + clip[2] = -(y+size); glClipPlane(GL_CLIP_PLANE3, clip); glEnable(GL_CLIP_PLANE3); @@ -101,27 +109,27 @@ Track3D *Layout3D::pick_track(float x, float y, float size) glDisable(GL_CLIP_PLANE3); GL::render_mode(GL::RENDER); - Track3D *track=0; - unsigned track_depth=numeric_limits::max(); + Track3D *track = 0; + unsigned track_depth = numeric_limits::max(); for(vector::iterator i=select_buf.begin(); i!=select_buf.end(); ++i) if(i->min_depth(i->names.back()); - track_depth=i->min_depth; + track = reinterpret_cast(i->names.back()); + track_depth = i->min_depth; } return track; } -void Layout3D::track_added(Track *t) +void Layout3D::track_added(Track &t) { - tracks.push_back(new Track3D(*t, quality)); + tracks.push_back(new Track3D(t, quality)); } -void Layout3D::track_removed(Track *t) +void Layout3D::track_removed(Track &t) { - for(Track3DSeq::iterator i=tracks.begin(); i!=tracks.end(); ++i) - if(&(*i)->get_track()==t) + for(list::iterator i=tracks.begin(); i!=tracks.end(); ++i) + if(&(*i)->get_track()==&t) { delete *i; tracks.erase(i);