X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Flayout.cpp;h=70c55096cfa91eed259b6be9ebd99ef701dfd88c;hb=9ddcd066e37e4c72685817c042c30897786ece05;hp=a8fbc1ea0706ea61e08ecb1f2550d3d168e0e3f3;hpb=48dff17ed3144d944965e7cb534e1f8fb92bd620;p=r2c2.git diff --git a/source/3d/layout.cpp b/source/3d/layout.cpp index a8fbc1e..70c5509 100644 --- a/source/3d/layout.cpp +++ b/source/3d/layout.cpp @@ -14,6 +14,8 @@ Distributed under the GPL #include #include #include "layout.h" +#include "track.h" +#include "vehicle.h" using namespace std; using namespace Msp; @@ -26,6 +28,7 @@ Layout3D::Layout3D(Layout &l): { layout.signal_track_added.connect(sigc::mem_fun(this, &Layout3D::track_added)); layout.signal_track_removed.connect(sigc::mem_fun(this, &Layout3D::track_removed)); + layout.signal_vehicle_added.connect(sigc::mem_fun(this, &Layout3D::vehicle_added)); const set <racks = layout.get_tracks(); for(set::iterator i=ltracks.begin(); i!=ltracks.end(); ++i) @@ -36,6 +39,8 @@ Layout3D::~Layout3D() { while(!tracks.empty()) delete tracks.front(); + while(!vehicles.empty()) + delete vehicles.front(); } void Layout3D::add_track(Track3D &t) @@ -86,7 +91,7 @@ Track3D *Layout3D::pick_track(float x, float y, float size) const Track3D *track = 0; unsigned track_depth = numeric_limits::max(); for(vector::iterator i=select_buf.begin(); i!=select_buf.end(); ++i) - if(i->min_depthmin_depthnames.empty()) { track = reinterpret_cast(i->names.back()); track_depth = i->min_depth; @@ -95,6 +100,27 @@ Track3D *Layout3D::pick_track(float x, float y, float size) const return track; } +void Layout3D::add_vehicle(Vehicle3D &v) +{ + vehicles.push_back(&v); +} + +void Layout3D::remove_vehicle(Vehicle3D &v) +{ + list::iterator i = find(vehicles.begin(), vehicles.end(), &v); + if(i!=vehicles.end()) + vehicles.erase(i); +} + +Vehicle3D &Layout3D::get_vehicle(const Vehicle &v) const +{ + for(list::const_iterator i=vehicles.begin(); i!=vehicles.end(); ++i) + if(&(*i)->get_vehicle()==&v) + return **i; + + throw KeyError("Unknown vehicle"); +} + void Layout3D::track_added(Track &t) { new Track3D(*this, t); @@ -110,4 +136,9 @@ void Layout3D::track_removed(Track &t) } } +void Layout3D::vehicle_added(Vehicle &v) +{ + new Vehicle3D(*this, v); +} + } // namespace Marklin