X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Flayout.cpp;h=70c55096cfa91eed259b6be9ebd99ef701dfd88c;hb=9ddcd066e37e4c72685817c042c30897786ece05;hp=1b54e4be7509dd487d519d31a14d827557bfb801;hpb=47341c72a70e6cf9d8e963705a50197bbc20a87d;p=r2c2.git diff --git a/source/3d/layout.cpp b/source/3d/layout.cpp index 1b54e4b..70c5509 100644 --- a/source/3d/layout.cpp +++ b/source/3d/layout.cpp @@ -7,11 +7,15 @@ Distributed under the GPL #include #include +#include +#include #include #include #include #include #include "layout.h" +#include "track.h" +#include "vehicle.h" using namespace std; using namespace Msp; @@ -20,22 +24,23 @@ namespace Marklin { Layout3D::Layout3D(Layout &l): layout(l), - catalogue(layout.get_catalogue()), - quality(4) + catalogue(layout.get_catalogue()) { layout.signal_track_added.connect(sigc::mem_fun(this, &Layout3D::track_added)); layout.signal_track_removed.connect(sigc::mem_fun(this, &Layout3D::track_removed)); + layout.signal_vehicle_added.connect(sigc::mem_fun(this, &Layout3D::vehicle_added)); + + const set <racks = layout.get_tracks(); + for(set::iterator i=ltracks.begin(); i!=ltracks.end(); ++i) + track_added(**i); } Layout3D::~Layout3D() { while(!tracks.empty()) delete tracks.front(); -} - -void Layout3D::set_quality(unsigned q) -{ - quality = q; + while(!vehicles.empty()) + delete vehicles.front(); } void Layout3D::add_track(Track3D &t) @@ -65,47 +70,28 @@ Track3D *Layout3D::pick_track(float x, float y, float size) const GL::select_buffer(select_buf); GL::render_mode(GL::SELECT); - glPushMatrix(); - glLoadIdentity(); - - double clip[4]; - clip[0] = 1; - clip[1] = 0; - clip[2] = x-size; - clip[3] = 0; - glClipPlane(GL_CLIP_PLANE0, clip); - glEnable(GL_CLIP_PLANE0); - - clip[0] = -1; - clip[2] = -(x+size); - glClipPlane(GL_CLIP_PLANE1, clip); - glEnable(GL_CLIP_PLANE1); + { + GL::PushMatrix push_mat; + GL::load_identity(); - clip[0] = 0; - clip[1] = 1; - clip[2] = y-size; - glClipPlane(GL_CLIP_PLANE2, clip); - glEnable(GL_CLIP_PLANE2); - - clip[1] = -1; - clip[2] = -(y+size); - glClipPlane(GL_CLIP_PLANE3, clip); - glEnable(GL_CLIP_PLANE3); - - glPopMatrix(); + GL::ClipPlane(1, 0, x-size, 0).apply_to(0); + GL::ClipPlane(-1, 0, -x-size, 0).apply_to(1); + GL::ClipPlane(0, 1, y-size, 0).apply_to(2); + GL::ClipPlane(0, -1, -y-size, 0).apply_to(3); + } scene.render(0); - glDisable(GL_CLIP_PLANE0); - glDisable(GL_CLIP_PLANE1); - glDisable(GL_CLIP_PLANE2); - glDisable(GL_CLIP_PLANE3); + GL::ClipPlane::disable(0); + GL::ClipPlane::disable(1); + GL::ClipPlane::disable(2); + GL::ClipPlane::disable(3); GL::render_mode(GL::RENDER); Track3D *track = 0; unsigned track_depth = numeric_limits::max(); for(vector::iterator i=select_buf.begin(); i!=select_buf.end(); ++i) - if(i->min_depthmin_depthnames.empty()) { track = reinterpret_cast(i->names.back()); track_depth = i->min_depth; @@ -114,6 +100,27 @@ Track3D *Layout3D::pick_track(float x, float y, float size) const return track; } +void Layout3D::add_vehicle(Vehicle3D &v) +{ + vehicles.push_back(&v); +} + +void Layout3D::remove_vehicle(Vehicle3D &v) +{ + list::iterator i = find(vehicles.begin(), vehicles.end(), &v); + if(i!=vehicles.end()) + vehicles.erase(i); +} + +Vehicle3D &Layout3D::get_vehicle(const Vehicle &v) const +{ + for(list::const_iterator i=vehicles.begin(); i!=vehicles.end(); ++i) + if(&(*i)->get_vehicle()==&v) + return **i; + + throw KeyError("Unknown vehicle"); +} + void Layout3D::track_added(Track &t) { new Track3D(*this, t); @@ -129,4 +136,9 @@ void Layout3D::track_removed(Track &t) } } +void Layout3D::vehicle_added(Vehicle &v) +{ + new Vehicle3D(*this, v); +} + } // namespace Marklin