X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Flayout.cpp;h=2927e446741df4e1ad2ae194949831f449cc2afc;hb=e3e3a940c75dcad126d5cf08f0802efdab914568;hp=d243374de5f7df4eed4a66931711b43dd201041c;hpb=0db89b665527609582df98854c9e3255d1017811;p=r2c2.git diff --git a/source/3d/layout.cpp b/source/3d/layout.cpp index d243374..2927e44 100644 --- a/source/3d/layout.cpp +++ b/source/3d/layout.cpp @@ -16,19 +16,12 @@ Layout3D::Layout3D(Layout &l): sun.set_position(0, -0.259, 0.966, 0); lighting.attach(0, sun); - layout.signal_track_added.connect(sigc::mem_fun(this, &Layout3D::track_added)); - layout.signal_track_removed.connect(sigc::mem_fun(this, &Layout3D::track_removed)); - layout.signal_vehicle_added.connect(sigc::mem_fun(this, &Layout3D::vehicle_added)); - layout.signal_vehicle_removed.connect(sigc::mem_fun(this, &Layout3D::vehicle_removed)); - layout.signal_signal_added.connect(sigc::mem_fun(this, &Layout3D::signal_added)); - layout.signal_signal_removed.connect(sigc::mem_fun(this, &Layout3D::signal_removed)); - - const set <racks = layout.get_tracks(); - for(set::iterator i=ltracks.begin(); i!=ltracks.end(); ++i) - track_added(**i); - const set &lsignals = layout.get_signals(); - for(set::iterator i=lsignals.begin(); i!=lsignals.end(); ++i) - signal_added(**i); + layout.signal_object_added.connect(sigc::mem_fun(this, &Layout3D::object_added)); + layout.signal_object_removed.connect(sigc::mem_fun(this, &Layout3D::object_removed)); + + const set &lobjs = layout.get_all(); + for(set::iterator i=lobjs.begin(); i!=lobjs.end(); ++i) + object_added(**i); } Layout3D::~Layout3D() @@ -97,40 +90,36 @@ Signal3D &Layout3D::get_signal(Signal &s) const return *get_item(signals, &s); } -void Layout3D::track_added(Track &t) -{ - new Track3D(*this, t); -} - -void Layout3D::track_removed(Track &t) -{ - TrackMap::iterator i = tracks.find(&t); - if(i!=tracks.end()) - delete i->second; -} - -void Layout3D::vehicle_added(Vehicle &v) -{ - new Vehicle3D(*this, v); -} - -void Layout3D::vehicle_removed(Vehicle &v) -{ - VehicleMap::iterator i = vehicles.find(&v); - if(i!=vehicles.end()) - delete i->second; -} - -void Layout3D::signal_added(Signal &s) -{ - new Signal3D(*this, s); -} - -void Layout3D::signal_removed(Signal &s) -{ - SignalMap::iterator i = signals.find(&s); - if(i!=signals.end()) - delete i->second; +void Layout3D::object_added(Object &o) +{ + if(Track *t = dynamic_cast(&o)) + new Track3D(*this, *t); + else if(Signal *s = dynamic_cast(&o)) + new Signal3D(*this, *s); + else if(Vehicle *v = dynamic_cast(&o)) + new Vehicle3D(*this, *v); +} + +void Layout3D::object_removed(Object &o) +{ + if(Track *t = dynamic_cast(&o)) + { + TrackMap::iterator i = tracks.find(t); + if(i!=tracks.end()) + delete i->second; + } + else if(Signal *s = dynamic_cast(&o)) + { + SignalMap::iterator i = signals.find(s); + if(i!=signals.end()) + delete i->second; + } + else if(Vehicle *v = dynamic_cast(&o)) + { + VehicleMap::iterator i = vehicles.find(v); + if(i!=vehicles.end()) + delete i->second; + } } } // namespace R2C2