X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Flayout.cpp;h=1bbbed825bb68f493547046fa8051a60fbdb8b1b;hb=a4a6af55ad5a9bfa14067532b1d1c914ef4c6668;hp=2927e446741df4e1ad2ae194949831f449cc2afc;hpb=e214fd389b9819eac0379cfb78e0f446e267b839;p=r2c2.git diff --git a/source/3d/layout.cpp b/source/3d/layout.cpp index 2927e44..1bbbed8 100644 --- a/source/3d/layout.cpp +++ b/source/3d/layout.cpp @@ -1,3 +1,4 @@ +#include "beamgate.h" #include "layout.h" #include "signal.h" #include "track.h" @@ -26,68 +27,34 @@ Layout3D::Layout3D(Layout &l): Layout3D::~Layout3D() { - while(!signals.empty()) - delete signals.begin()->second; - while(!tracks.empty()) - delete tracks.begin()->second; - while(!vehicles.empty()) - delete vehicles.begin()->second; + while(!objects.empty()) + delete objects.begin()->second; } void Layout3D::get_bounds(Vector &minp, Vector &maxp) const { Geometry::BoundingBox bbox; - for(TrackMap::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) - bbox = bbox|i->second->get_track().get_type().get_shape()->get_axis_aligned_bounding_box(); + for(ObjectMap::const_iterator i=objects.begin(); i!=objects.end(); ++i) + bbox = bbox|i->second->get_object().get_type().get_shape()->get_axis_aligned_bounding_box(); minp = bbox.get_minimum_point(); maxp = bbox.get_maximum_point(); } -void Layout3D::add_track(Track3D &t) +void Layout3D::add(Object3D &o) { - insert_unique(tracks, &t.get_track(), &t); + insert_unique(objects, &o.get_object(), &o); } -void Layout3D::remove_track(Track3D &t) +Object3D &Layout3D::get(Object &o) const { - tracks.erase(&t.get_track()); + return *get_item(objects, &o); } -Track3D &Layout3D::get_track(Track &t) const +void Layout3D::remove(Object3D &o) { - return *get_item(tracks, &t); -} - -void Layout3D::add_vehicle(Vehicle3D &v) -{ - insert_unique(vehicles, &v.get_vehicle(), &v); -} - -void Layout3D::remove_vehicle(Vehicle3D &v) -{ - vehicles.erase(&v.get_vehicle()); -} - -Vehicle3D &Layout3D::get_vehicle(Vehicle &v) const -{ - return *get_item(vehicles, &v); -} - -void Layout3D::add_signal(Signal3D &s) -{ - insert_unique(signals, &s.get_signal(), &s); -} - -void Layout3D::remove_signal(Signal3D &s) -{ - signals.erase(&s.get_signal()); -} - -Signal3D &Layout3D::get_signal(Signal &s) const -{ - return *get_item(signals, &s); + objects.erase(&o.get_object()); } void Layout3D::object_added(Object &o) @@ -98,28 +65,15 @@ void Layout3D::object_added(Object &o) new Signal3D(*this, *s); else if(Vehicle *v = dynamic_cast(&o)) new Vehicle3D(*this, *v); + else if(BeamGate *g = dynamic_cast(&o)) + new BeamGate3D(*this, *g); } void Layout3D::object_removed(Object &o) { - if(Track *t = dynamic_cast(&o)) - { - TrackMap::iterator i = tracks.find(t); - if(i!=tracks.end()) - delete i->second; - } - else if(Signal *s = dynamic_cast(&o)) - { - SignalMap::iterator i = signals.find(s); - if(i!=signals.end()) - delete i->second; - } - else if(Vehicle *v = dynamic_cast(&o)) - { - VehicleMap::iterator i = vehicles.find(v); - if(i!=vehicles.end()) - delete i->second; - } + ObjectMap::iterator i = objects.find(&o); + if(i!=objects.end()) + delete i->second; } } // namespace R2C2