X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Fcatalogue.cpp;h=fb4c397d36d153320426b7c3ff71c5ac292a0002;hb=508ee4bfcc0f8fb1373fb7af251c59c873ef896f;hp=994d5f4d82169aa4dd386471373576a365db7afa;hpb=7e382cc3cad8c4f6945b0c9d89e2ca917b42b740;p=r2c2.git diff --git a/source/3d/catalogue.cpp b/source/3d/catalogue.cpp index 994d5f4..fb4c397 100644 --- a/source/3d/catalogue.cpp +++ b/source/3d/catalogue.cpp @@ -1,33 +1,92 @@ -/* $Id$ - -This file is part of the MSP Märklin suite -Copyright © 2010 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - +#include +#include +#include "libr2c2/trackappearance.h" #include "catalogue.h" +#include "signaltype.h" #include "tracktype.h" +#include "vehicletype.h" using namespace std; using namespace Msp; -namespace Marklin { +namespace R2C2 { -Catalogue3D::Catalogue3D(const Catalogue &c): +Catalogue3D::Catalogue3D(Catalogue &c): catalogue(c) { - const map &trks = catalogue.get_tracks(); - for(map::const_iterator i=trks.begin(); i!=trks.end(); ++i) - tracks[i->second] = new TrackType3D(*this, *i->second); + const list &src = catalogue.get_sources(); + for(list::const_iterator i=src.begin(); i!=src.end(); ++i) + add_source(**i); + catalogue.signal_source_added.connect(sigc::mem_fun(static_cast(this), &Catalogue3D::add_source)); +} + +Catalogue3D::~Catalogue3D() +{ + for(map::iterator i=objects.begin(); i!=objects.end(); ++i) + delete i->second; } -const TrackType3D &Catalogue3D::get_track(const TrackType &tt) const +const ObjectType3D &Catalogue3D::get_3d(const ObjectType &ot) { - map::const_iterator i = tracks.find(&tt); - if(i==tracks.end()) - throw KeyError("Unknown track type"); + ObjectMap::iterator i = objects.find(&ot); + if(i!=objects.end()) + return *i->second; + + ObjectType3D *ot3d = 0; + if(const TrackType *tt = dynamic_cast(&ot)) + ot3d = new TrackType3D(*this, *tt); + else if(const SignalType *st = dynamic_cast(&ot)) + ot3d = new SignalType3D(*this, *st); + else if(const VehicleType *vt = dynamic_cast(&ot)) + ot3d = new VehicleType3D(*this, *vt); + else + throw key_error(&ot); + + objects[&ot] = ot3d; + return *ot3d; +} + +const ObjectType3D &Catalogue3D::get_3d(const ObjectType &ot) const +{ + return *get_item(objects, &ot); +} - return *i->second; +const GL::Mesh &Catalogue3D::get_endpoint_mesh(const TrackAppearance &appearance) +{ + EndpointMap::iterator i = endpoint_meshes.find(&appearance); + if(i!=endpoint_meshes.end()) + return *i->second; + + const Profile &ballast_profile = appearance.get_ballast_profile(); + const Vector &ballast_min = ballast_profile.get_min_coords(); + const Vector &ballast_max = ballast_profile.get_max_coords(); + + const Profile &rail_profile = appearance.get_rail_profile(); + const Vector &rail_min = rail_profile.get_min_coords(); + const Vector &rail_max = rail_profile.get_max_coords(); + + float gauge = appearance.get_gauge(); + + float width = max(max(-ballast_min.x, ballast_max.x)*2, gauge+(rail_max.x-rail_min.x)*2)+0.004; + float height = ballast_max.y-ballast_min.y+rail_max.y-rail_min.y+0.01; + + GL::Mesh *mesh = new GL::Mesh((GL::NORMAL3, GL::VERTEX3)); + GL::MeshBuilder bld(*mesh); + bld.normal(1, 0, 0); + bld.begin(GL::QUADS); + bld.vertex(0, width/2, 0); + bld.vertex(0, width/2, height); + bld.vertex(0, -width/2, height); + bld.vertex(0, -width/2, 0); + bld.end(); + + endpoint_meshes[&appearance] = mesh; + return *mesh; +} + +const GL::Mesh &Catalogue3D::get_endpoint_mesh(const TrackAppearance &appearance) const +{ + return *get_item(endpoint_meshes, &appearance); } -} // namespace Marklin +} // namespace R2C2