X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Fcatalogue.cpp;h=9daa7c809c7421dc71b9a68e2e044107358d7750;hb=7c98e23312cf01ce1fa6c1ffd8e36c22d2fa6110;hp=4d7b4a83fea5f3835221198004c6b28dd9c80e37;hpb=05b95b6b6b095821f1e79dabed802b853c296c9d;p=r2c2.git diff --git a/source/3d/catalogue.cpp b/source/3d/catalogue.cpp index 4d7b4a8..9daa7c8 100644 --- a/source/3d/catalogue.cpp +++ b/source/3d/catalogue.cpp @@ -23,58 +23,34 @@ Catalogue3D::Catalogue3D(Catalogue &c): add_type().creator(&Catalogue3D::create); add_type().creator(&Catalogue3D::create); - catalogue.signal_track_added.connect(sigc::mem_fun(this, &Catalogue3D::track_added)); - catalogue.signal_vehicle_added.connect(sigc::mem_fun(this, &Catalogue3D::vehicle_added)); - catalogue.signal_signal_added.connect(sigc::mem_fun(this, &Catalogue3D::signal_added)); + catalogue.signal_object_added.connect(sigc::mem_fun(this, &Catalogue3D::object_added)); - const Catalogue::TrackMap &trks = catalogue.get_tracks(); - for(Catalogue::TrackMap::const_iterator i=trks.begin(); i!=trks.end(); ++i) - track_added(*i->second); - const Catalogue::SignalMap &sigs = catalogue.get_signals(); - for(Catalogue::SignalMap::const_iterator i=sigs.begin(); i!=sigs.end(); ++i) - signal_added(*i->second); + const Catalogue::ObjectMap &objs = catalogue.get_all(); + for(Catalogue::ObjectMap::const_iterator i=objs.begin(); i!=objs.end(); ++i) + object_added(*i->second); build_endpoint_mesh(); } Catalogue3D::~Catalogue3D() { - for(map::iterator i=tracks.begin(); i!=tracks.end(); ++i) + for(map::iterator i=objects.begin(); i!=objects.end(); ++i) delete i->second; - for(map::iterator i=vehicles.begin(); i!=vehicles.end(); ++i) - delete i->second; - for(map::iterator i=signals.begin(); i!=signals.end(); ++i) - delete i->second; -} - -const TrackType3D &Catalogue3D::get_track(const TrackType &tt) const -{ - return *get_item(tracks, &tt); -} - -const VehicleType3D &Catalogue3D::get_vehicle(const VehicleType &vt) const -{ - return *get_item(vehicles, &vt); -} - -const SignalType3D &Catalogue3D::get_signal(const SignalType &vt) const -{ - return *get_item(signals, &vt); -} - -void Catalogue3D::track_added(const TrackType &track) -{ - tracks[&track] = new TrackType3D(*this, track); } -void Catalogue3D::vehicle_added(const VehicleType &veh) +void Catalogue3D::object_added(const ObjectType &ot) { - vehicles[&veh] = new VehicleType3D(*this, veh); + if(const TrackType *tt = dynamic_cast(&ot)) + objects[&ot] = new TrackType3D(*this, *tt); + else if(const SignalType *st = dynamic_cast(&ot)) + objects[&ot] = new SignalType3D(*this, *st); + else if(const VehicleType *vt = dynamic_cast(&ot)) + objects[&ot] = new VehicleType3D(*this, *vt); } -void Catalogue3D::signal_added(const SignalType &sig) +const ObjectType3D &Catalogue3D::get_3d(const ObjectType &ot) const { - signals[&sig] = new SignalType3D(*this, sig); + return *get_item(objects, &ot); } void Catalogue3D::build_endpoint_mesh()