X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Fcatalogue.cpp;h=4d7b4a83fea5f3835221198004c6b28dd9c80e37;hb=3e3675f8d86b06cdea7df197dfe8866ffb285aec;hp=935219ed75e268347ea654e20d9aa6f56e7215e3;hpb=4f2b6023dee412373a6a0b13ba4d617ffbb9bb38;p=r2c2.git diff --git a/source/3d/catalogue.cpp b/source/3d/catalogue.cpp index 935219e..4d7b4a8 100644 --- a/source/3d/catalogue.cpp +++ b/source/3d/catalogue.cpp @@ -4,6 +4,7 @@ #include #include #include "catalogue.h" +#include "signaltype.h" #include "tracktype.h" #include "vehicletype.h" @@ -24,10 +25,14 @@ Catalogue3D::Catalogue3D(Catalogue &c): catalogue.signal_track_added.connect(sigc::mem_fun(this, &Catalogue3D::track_added)); catalogue.signal_vehicle_added.connect(sigc::mem_fun(this, &Catalogue3D::vehicle_added)); + catalogue.signal_signal_added.connect(sigc::mem_fun(this, &Catalogue3D::signal_added)); const Catalogue::TrackMap &trks = catalogue.get_tracks(); for(Catalogue::TrackMap::const_iterator i=trks.begin(); i!=trks.end(); ++i) track_added(*i->second); + const Catalogue::SignalMap &sigs = catalogue.get_signals(); + for(Catalogue::SignalMap::const_iterator i=sigs.begin(); i!=sigs.end(); ++i) + signal_added(*i->second); build_endpoint_mesh(); } @@ -38,6 +43,8 @@ Catalogue3D::~Catalogue3D() delete i->second; for(map::iterator i=vehicles.begin(); i!=vehicles.end(); ++i) delete i->second; + for(map::iterator i=signals.begin(); i!=signals.end(); ++i) + delete i->second; } const TrackType3D &Catalogue3D::get_track(const TrackType &tt) const @@ -50,6 +57,11 @@ const VehicleType3D &Catalogue3D::get_vehicle(const VehicleType &vt) const return *get_item(vehicles, &vt); } +const SignalType3D &Catalogue3D::get_signal(const SignalType &vt) const +{ + return *get_item(signals, &vt); +} + void Catalogue3D::track_added(const TrackType &track) { tracks[&track] = new TrackType3D(*this, track); @@ -60,6 +72,11 @@ void Catalogue3D::vehicle_added(const VehicleType &veh) vehicles[&veh] = new VehicleType3D(*this, veh); } +void Catalogue3D::signal_added(const SignalType &sig) +{ + signals[&sig] = new SignalType3D(*this, sig); +} + void Catalogue3D::build_endpoint_mesh() { const Profile &ballast_profile = catalogue.get_ballast_profile();