X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2F3d%2Fcatalogue.cpp;h=2f932d62f1c6b6133c49958494b6b8e599ed2059;hb=a2d709404d50cb755ef20829241e4ae51301e19a;hp=5229499ad505f93912ca25784689ca00b53e9034;hpb=a277834b140eb5987419e2c335032c534a7184cd;p=r2c2.git diff --git a/source/3d/catalogue.cpp b/source/3d/catalogue.cpp index 5229499..2f932d6 100644 --- a/source/3d/catalogue.cpp +++ b/source/3d/catalogue.cpp @@ -1,89 +1,72 @@ -/* $Id$ - -This file is part of the MSP Märklin suite -Copyright © 2010 Mikkosoft Productions, Mikko Rasa -Distributed under the GPL -*/ - +#include #include #include "catalogue.h" +#include "signaltype.h" #include "tracktype.h" #include "vehicletype.h" using namespace std; using namespace Msp; -namespace Marklin { +namespace R2C2 { Catalogue3D::Catalogue3D(Catalogue &c): - catalogue(c), - endpoint_mesh((GL::NORMAL3, GL::VERTEX3)) + catalogue(c) { - catalogue.signal_track_added.connect(sigc::mem_fun(this, &Catalogue3D::track_added)); - catalogue.signal_vehicle_added.connect(sigc::mem_fun(this, &Catalogue3D::vehicle_added)); + src.add_directory("."); + src.add_directory("data"); + add_source(src); - const map &trks = catalogue.get_tracks(); - for(map::const_iterator i=trks.begin(); i!=trks.end(); ++i) - track_added(*i->second); + catalogue.signal_object_added.connect(sigc::mem_fun(this, &Catalogue3D::object_added)); - ballast_material.set_diffuse(GL::Color(0.25, 0.25, 0.25)); - rail_material.set_diffuse(GL::Color(0.85, 0.85, 0.85)); - - build_endpoint_mesh(); + const Catalogue::ObjectMap &objs = catalogue.get_all(); + for(Catalogue::ObjectMap::const_iterator i=objs.begin(); i!=objs.end(); ++i) + object_added(*i->second); } Catalogue3D::~Catalogue3D() { - for(map::iterator i=tracks.begin(); i!=tracks.end(); ++i) - delete i->second; - for(map::iterator i=vehicles.begin(); i!=vehicles.end(); ++i) + for(map::iterator i=objects.begin(); i!=objects.end(); ++i) delete i->second; } -const TrackType3D &Catalogue3D::get_track(const TrackType &tt) const -{ - map::const_iterator i = tracks.find(&tt); - if(i==tracks.end()) - throw KeyError("Unknown track type"); - - return *i->second; -} - -const VehicleType3D &Catalogue3D::get_vehicle(const VehicleType &vt) const +void Catalogue3D::object_added(const ObjectType &ot) { - map::const_iterator i = vehicles.find(&vt); - if(i==vehicles.end()) - throw KeyError("Unknown vehicle type"); - - return *i->second; -} - -void Catalogue3D::track_added(const TrackType &track) -{ - tracks[&track] = new TrackType3D(*this, track); + if(const TrackType *tt = dynamic_cast(&ot)) + { + objects[&ot] = new TrackType3D(*this, *tt); + const TrackAppearance &appearance = tt->get_appearance(); + if(!endpoint_meshes.count(&appearance)) + build_endpoint_mesh(appearance); + } + else if(const SignalType *st = dynamic_cast(&ot)) + objects[&ot] = new SignalType3D(*this, *st); + else if(const VehicleType *vt = dynamic_cast(&ot)) + objects[&ot] = new VehicleType3D(*this, *vt); } -void Catalogue3D::vehicle_added(const VehicleType &veh) +const ObjectType3D &Catalogue3D::get_3d(const ObjectType &ot) const { - vehicles[&veh] = new VehicleType3D(*this, veh); + return *get_item(objects, &ot); } -void Catalogue3D::build_endpoint_mesh() +void Catalogue3D::build_endpoint_mesh(const TrackAppearance &appearance) { - const Profile &ballast_profile = catalogue.get_ballast_profile(); - const Point &ballast_min = ballast_profile.get_min_coords(); - const Point &ballast_max = ballast_profile.get_max_coords(); + const Profile &ballast_profile = appearance.get_ballast_profile(); + const Vector &ballast_min = ballast_profile.get_min_coords(); + const Vector &ballast_max = ballast_profile.get_max_coords(); - const Profile &rail_profile = catalogue.get_rail_profile(); - const Point &rail_min = rail_profile.get_min_coords(); - const Point &rail_max = rail_profile.get_max_coords(); + const Profile &rail_profile = appearance.get_rail_profile(); + const Vector &rail_min = rail_profile.get_min_coords(); + const Vector &rail_max = rail_profile.get_max_coords(); float gauge = catalogue.get_gauge(); float width = max(max(-ballast_min.x, ballast_max.x)*2, gauge+(rail_max.x-rail_min.x)*2)+0.004; float height = ballast_max.y-ballast_min.y+rail_max.y-rail_min.y+0.01; - GL::MeshBuilder bld(endpoint_mesh); + GL::Mesh *mesh = new GL::Mesh((GL::NORMAL3, GL::VERTEX3)); + GL::MeshBuilder bld(*mesh); bld.normal(1, 0, 0); bld.begin(GL::QUADS); bld.vertex(0, width/2, 0); @@ -91,6 +74,13 @@ void Catalogue3D::build_endpoint_mesh() bld.vertex(0, -width/2, height); bld.vertex(0, -width/2, 0); bld.end(); + + endpoint_meshes[&appearance] = mesh; +} + +const GL::Mesh &Catalogue3D::get_endpoint_mesh(const TrackAppearance &appearance) const +{ + return *get_item(endpoint_meshes, &appearance); } -} // namespace Marklin +} // namespace R2C2